Mar 242016
 

Good Thursday to you all!

Novel Idea here with your weekly GoE update! Today, we’ve got something special. While we’re keeping a vast majority of the immense Rock Farm under wraps until launch, I’ve decided that you should get to see one particular part of it…the Security Redoubt 43-A, better known as the Rock Farm Security Bunker!

The command center of Security Redoubt 43-A

The command center of Security Redoubt 43-A

Each major MWT installation had some sort of security bunker on or near the premises. These Redoubts were designed as a command and control point for Equestria’s military forces if one of the Princesses or Ministry Mares was caught in one of the facilities during a major crisis. Sadly, none of these individuals were at a MWT facility when the bombs fell. As such, bunkers such as the one in the Rock Farm remained uninhabited. While many of these places fell into disrepair as their associated facilities failed, the Rock Farm was unique. 43-A remained in fully operational status, though the communication lines, which were designed to go through the unfinished Stable 207 nearby, were never connected into Equestria’s military network.

Bunker Primary Access 1

Bunker Primary Access 1

As with all MWT Redoubts, the Security Bunker is outfitted with some of the most advanced technology developed at the Rock Farm, including a small dormitory, CO’s quarters, a dining mess and storage facilities.

Bunker Dorm 2

Bunker Dormitory

CO's Quarters

Bunker CO Quarters

Due to the Rock Farm’s liaison work with the Ministry of Peace, the Bunker was also outfitted with the powerful Autonomous Healing Booth Mark III and a fully stocked medical bay. This healing booth not only can entirely heal a body of radiation and crippling injuries, but even had the full cosmetic subroutines unlocked for reasons that are still not entirely clear.

Bunker Med Bay Interior

Autonomous Healing Booth Mark III

Bunker Med Supplies

Healing Potions and Other Medical Supplies

Bunker Med Bay Supplies 2

Medical Supplies II

Finally, no security bunker would be complete without a fully outfitted armory, complete with an Exchange Terminal tied directly into the Rock Farm’s arcano-tech fabrication grid. Through this device, anyone using the bunker will be able to buy and sell items as they would with any vendor.*

*(Please note that the MWT is aware of the current flaw in the Exchange Terminals that allows for bottlecaps to be used instead of requisition tokens. Exchange Terminal Mark IIs will rectify this design oversight. Any personnel found using bottlecaps instead of the proper currency will be required to pay the full amount in addition to a week’s pay. Repeated offenses may result in further disciplinary action up to and including termination and/or military sanction.)

Rock Farm Exchange Terminal

Bunker Armory Interior

Unique Armor & Weapons Developed at the Rock Farm

Bunker Armory 2

Ammunition Supplies

Now that the tour is complete, let me tell you why I’m showing this to you! As you likely may have guessed, this is indeed one of two player housing locations available to you in GoE: This Coming Storm! Both the Security Redoubt 43-A and Stable 207 will be available as player homes. The Security Redoubt will also include a teleportation matrix talisman, allowing the player to return there at any time. From here, you’ll also be able to explore most of the Rock Farm if you happened to miss something inside. You’ll also find powerful upgrades for all of your companions within, provided as the spoils of war for helping end the threat located deep with the Maneframe Nexus of the Rock Farm, as well as special equipment for you and you alone.

Bunker War Room 2

C&C II

Bunker Inter-Sector Teleporter

Inter-Sector Teleporter into the Rock Farm

Surface Access Bay 1

Surface Access Bay

Two last things. The first you may have missed above…but we now have healing potions in-game! That’s right! The mysterious changes have even swept through the medical supplies of the wasteland, turning all stimpacks into the familiar glowing healing potion we’ve come to know and love! (The Super Stimpacks haven’t yet changed…but rumor is that they will…)

Healing Potions

Now with a special strawberry and carrot taste!

And finally, some of you may notice a couple things. First of all, why does the Bunker look so different from the rest of the Rock Farm? Secondly, doesn’t the War Room look somewhat familiar? Well, all Security Redoubts were built with the same general design schematics, while each of the associated facilities were designed to the needs of the facility. So it’s not unusual for a Security Redoubt to have a different design aesthetic.

But you likely know the real reason.

The original bridge of the EHS Nimbus

The bridge of the EHS Nimbus from the original storyline of Gardens of Equestria

That’s right folks…the reason the War Room looks so familiar is that it is indeed the bridge of the EHS Nimbus, back before GoE became GoE: This Coming Storm. I was very sad when this epic mission and epic ship got cut for time, so I decided that it needed to live on in some way. And considering how this was originally designed as the Enclave command center from Fallout 3, the idea just fell into place! So the Nimbus lives on in GoE, though in an underground, non-Enclave way…though the whole non-Enclave thing will change the moment you step outside of the Bunker!

A few other things to check out: we now have the Ministry of Peace and Steel Ranger Recruitment posters live and in the game, along with a brand-new MWT Master Control Console. We’ve also designed a MoP Master Control Console and are in the process of creating a MAS variant as well. (Bonus points if you can find the little “easter egg” in the MWT Control Console. 😉 )

That’s it for this week folks. I hope you’ve enjoyed your preview at the Security Redoubt 43-A…the Rock Farm Security Bunker, your rewarding for fighting through the harrowing depths of Installation 043 and making it through to the other side. But don’t worry, there’s still much more to come.

So we’ll see you next week!

-Novel Idea

Mar 172016
 

Happy Thursday everypony!

Novel here with something really cool.

Appleloosa Valley Worldspace Map

We’ve been cooking this up for a while now. Blue Nova has been slaving away at this for weeks and from what he told me, it was a bloody nightmare. Who knew that setting up a Fallout-style map would be so blasted hard? Well, it was, but Blue pulled it off with flying colors.

So I am thrilled to present to you the in-game map of Appleloosa Valley!

appleoosavalleymapnoroads

Now, I know that it looks like a fair amount of empty space on there, but there’s still a few adjustments we need to make to get it fully ready to use in-game. Hopefully in the next couple of weeks, you’ll be able to see it on the PipBuck itself!

And in case you’re curious, this was done by taking screenshots from within the GECK and then stitching them together by hand. Nightmare fuel. Seriously.

Here’s another version of it that’s much more like the classic New Vegas PipBuck Map, complete with roads and railways!

AppleoosaValleyMapWithRoads

To mark a few highlights here, the large white mountain contains the massive structure of the Rock Farm South Complex. To the far northeast is the sheltered town of New Appleloosa, while the short road sticking out in the middle of the curve to the southwest of New Appleloosa is the Overlook. Finally, on the far west of the map is the Visionary stronghold of Topaz Lake and the Rock Farm Western Complex, which will be featured prominently in the first act of Gardens of Equestria: Dances of Light and Shadow.

But that’s not all I have for you today! No indeed! I am very proud to announce that we’ve had some promotions on the team!

Team Promotions

Blue Nova, the one behind that awesome map up there and so much of the cool custom artwork such as the Ministry of Peace and Steel Ranger poster, has generously agreed to become our new Creative Asset Director. He will now be leading the charge in making sure that our artwork and models are top-notch. His commitment to quality and drive will help tremendously and take an enormous load off of me.

In addition, EgoJonathon has agreed to take on the position of Technical Director and will be taking the lead of our scripting and technical aspects. With his extensive programming experience, Trench and I agreed he was a natural choice for the position.

Finally, everyone’s favorite Scripting Consultant, Red Kat, has taken up the mantle of QA Lead for still-forming QA Team. While she will not be doing any of the actual testing, she has a tremendous amount of experience in both active QA and managing QA tasks. This is in addition to her position as a consultant with the Manehattan Project.

In fact, it was her expertise that allowed me to finally break through the roadblocks that were preventing me from creating a unique vendor in GoE called the “Exchange Terminal.” The Exchange Terminal is based on the Lonesome Road Commissary, which allows players to repair gear and sell/buy items without having to leave the worldspace to find a NPC vendor. Makes a lot of sense because just about everything in the Divide is psychotically hostile. You aren’t going to find any shopkeepers in there. Just like that, the automated systems of the seemly deserted Rock Farm are still in effect…allowing you places to buy, sell and repair your gear (though you’ll always be able to ask Calamity for help repairing your gear. 😉 ). There may even be a way to hack the system to allow the terminals to store goodies that you don’t want to carry at the moment! (But I’m still working on that little trick). Oh, and don’t worry, you don’t need ED-E to unlock the terminals. 😉

But don’t worry, all this was done using scripting techniques, none of which were exclusive to Lonesome Road. So for now, the only DLC required remains Old World Blues (and that is not going to change. We’re simply using too many assets to make a non-DLC version).

QA Team

Thank you to everyone who’s applied for our newly forming QA Team. Red Kat will be with in the next several days and help you go through the “test experience.” If you’re interested in helping us out and getting to see the ever-evolving form of GoE, head on over to our new QA Team Recruitment Center!

YouTube Audiobook

Finally, I am so very happy to announce that we completed unlocking the last chapters of the Fallout: Equestria (The Manehattan Edition) audiobook on YouTube on Monday! You can now listen to the entire novel on YouTube!

That’s it for this week folks. Until next time, stay safe out there!

-Novel Idea

Mar 102016
 

Happy Thursday everypony!

Novel here with something a little different for you. A few of you have asked when you’ll get to see GoE and I know everyone’s wondering.

QA Team Recruitment Center v2

Well, guess what? We’re looking for folks to help us test the game!

Now, before we go any further, let me tell you a secret. All those commercials about how testing video games is playing video games all day? (Especially the one where the stunning woman walks in with drinks for two guys on a couch. *Facehoof*) Those ones from Westwood, DeVry or Full Sail or other groups? They’re all flat out lying.

Game testing is a very detailed and methodical trade. It requires attention to detail, consistency and excellent communication skills. We’re looking for folks with that mentality. People who might be interested in going into professional video game QA at some point. This is a great way to get some real experience in the field. We happen to have some folks on the team with professional QA experience, so we’re happy to help start you on the right path.

So here’s the plan! If you’re interested in joining The Manehattan Project’s QA Team, head on over to our brand new QA Recruitment Page. Here’s what you’ll need:

  • A legitimate copy of Fallout: New Vegas
  • A legitimate copy of the Fallout: New Vegas DLC: Old World Blues

There’s a bit more to it, but we’ve left that on the new QA Recruitment Page. 

How we’re starting everyone off is by doing some QA on our already-existing mod, Smuggler’s Run. While you may have already downloaded and played it, there’s going to be a special QA version that we’ll release specifically to those who are interested in joining this subteam. It’ll be ready by tomorrow.

After the Smuggler’s Run “test,” we’ll move you into the position as a full member of the QA Team. At this phase, we’re doing environment exploration testing. All those cool spots you got to see in the Environmental Preview trailers? We want you to check them out. Go over them with a fine tooth comb. Are they cool? Did you like them? Did you get lost? Was it too easy? Did you find any blasted floating trees (floating trees are the bane of my existence…me and anyone else who’s ever done a worldspace)?

So if you’re interested in helping us out, let us know!

Finally, don’t forget that we’re on the home stretch for the Fallout: Equestria (Manehattan Edition) audiobook YouTube release! In just a few days, we’ll have the entire book up on YouTube! Celebrations! Joy! Delight! Squee! So if you’ve never read or listened to Fallout: Equestria (and if you’re reading this, seriously, what’s your excuse?), now’s the perfect time! You’ll find the current playlist below.

That’s it for this week folks. We look forward to chatting with all of you who are interested in helping test out GoE and making it 20% Cooler! (Oh shut up. It had to be done).

-Novel

Feb 042016
 

Good afternoon everypony!

(Okay, I just realized that by the numbering scheme I had, this is actually #29, however, there were a few I didn’t label at the beginning, so this is #30 in my head. So it’s now reality)

Can you believe I’ve written thirty of these things? (Yes, I’ve written every one). And to think, all this started from an injury I sustained one year and two weeks ago. It’s amazing how life’s little twists end up sending you in a totally different direction. I never thought I’d become part of the FO:E Community. Hell, to be honest, I always liked the Elder Scrolls over Fallout (Fantasy is a bit more my typical fare).

But now I get a little thrill when I’m scanning through the Reddits and see someone else mention the Manehattan Project and GoE. Heck, the FO:E Reddit Mods decided to even give us our own special “flair” (which I love and am extremely grateful for).

So before we get to the good stuff, I want to thank everyone on the FO:E Reddit and the FiMFiction FO:E Forums for their support. A very special thank you to Kkat for some desperately needed encouragement during the launch of Smuggler’s Run in summer during “The Weekend of The Troll.”

(Speaking of which, we had a minor update to Smuggler’s Run that finally fixes the issue with the Stable 2 barding, so go check it out it you haven’t already!)

But more than anything, I want to thank the Manehattan Project team, both past and present. Especially the past ones. It’s bizarre. I can actually see the finish line from where I’m standing. It’s still a ways off…but it’s there. And that’s due to the incredible talent who have decided (for some crazy reason) to throw their hat into this insane project that started from a concussion.

…you know, that explains a lot.

Anyhoo! Let’s get to the good stuff, shall we?

First, I’m happy to announce that we have new artwork for you!

That’s right, Blue Nova has been hard at work with a brand new replacement for the classic “Courage Today, Victory Tomorrow” poster. And I have to say it looks freaking awesome. Derived directly from Kkat’s original description in Fallout: Equestria, I’m present “You Too Can Be a Steel Ranger!”

Steel Ranger Recruitment - Backlight Lightbox VariantSteel Ranger Recruitment – Backlight Lightbox Variant

Pretty freaking sweet right? This guy’s awesome. Seriously, epicly, amazingly, awesome. You can check out his dA here!

In case you’re curious, here’s the “original” from Fallout. The above picture will be the replacement for both GoE 1 for Fallout: New Vegas and GoE 2 for Fallout 4.

American_Victory_poster_CA

Second bit of news for you: THE FALLOUT: EQUESTRIA (MANEHATTAN EDITION) AUDIOBOOK

Now, I know we’ve dropped the ball on this one. I stopped posting the YouTube versions because I found a fair amount of flubs, repeated lines and errors in our version. With all that’s going on, the audiobook went by the wayside. But I wasn’t satisfied with the quality. You see, I’ve been listening to Audible audiobooks for years and years and years now, so I have pretty high standards when it comes to audiobooks. I wanted to give that same sort of experience. So I’ve listened to the book multiple times, taken notes and found every error (I hope). So next week, the fourth and final edition of “Fallout: Equestria (The Manehattan Edition)” will be released! 

This one will have many fixes (including removing that obnoxious “Footnote: Level Up” comment in the middle of Chapter 37). Every repeated line that I could find will be removed. We’re also including Corvus’s “This Coming Storm” song at the end of the Epilogue, just as Kkat originally intended as DJ-PON3’s last song before the Afterword. I’ve also redone the opening and ending (even going to the point of including my version of “Audible hopes you’ve enjoyed this broadcast” at the very end for those of you who have listened to Audible titles).

The current plan is for the entire MP3 and M4B (Audiobook) formats to be released concurrently. I will be taking down all of the previous YouTube videos and replacing them with the updated versions. It will likely take me a bit to get all of those set up (That takes a TON of processing time, because they are actually movies).

But now, there should be no more delays and no further updates. So if you haven’t had a chance to listen, next week is the time to start.

Finally, we’ve reached a major milestone here at the Manehattan Project.

As you may or may not know, I am our story scriptwriter. The only one, actually. Every line of dialogue and every action has been written by yours truly. Just yesterday, I finalized the last conversation in the Epilogue for Gardens of Equestria: This Coming Storm. While the general draft of this was done quite a while ago, there were some holes that needed to be filled.

So last weekend, I went through 80,000 words of dialogue. (Yes, you read that right). That’s longer than the first Harry Potter novel. That’s how much dialogue we will be recording just for GoE 1 alone. I cannot say how happy this makes me to say that I’m done with the story. Don’t worry, you’re going to love it. You have my money-back guarantee! (Which is convenient since all of this is completely free)

That’s it for this week folks. Look forward to the fourth and final edition of Fallout: Equestria (The Manehattan Edition) coming next week!

Until then, have fun and stay safe!

-Novel Idea

Jan 282016
 

A very happy Thursday to you all today. Novel Idea here, as usual, with your (mostly) weekly Manehattan Project Update!

We’ve got something fun for you today. A new staff member!

Silver Chord, originally from the world of FiMFiction, now joins on on staff as a writer for Gardens of Equestria: This Coming Storm. He will be handling a great deal of the terminal, logs and journals that will give you a bigger glimpse into the changed reality of the Mojave in This Coming Storm.

While it may seem like a small task, terminal entries are one of the core elements of storytelling in the Fallout games. One of the things that was consistently praised about Smuggler’s Run was the storytelling, even though it was completely non-interactive, told only by a series of terminal entries on Stark’s computer. There are many other examples, first of which being the Vaults in Fallout. Almost all of those stories are told either through audio diaries or terminal entries of some sort of another.

While I will be writing a fair amount of them (as I wrote the Smuggler’s Run material), Silver Chord has graciously offered to tackle the enormous task of helping bring the history and world of GoE to life. Through him, you’ll learn about the plight of the scientists in the Rock Farm, the fate of the former inhabitants of Stable 16, the Visionaries deal with Redeye, the history of Stable 207 and much, much more!

I am thrilled to have someone take part of the burden for this huge task. So please welcome him!

Here’s his own short bio:

(Testing. Testing. One. Two. Thre– Wait, what…? I’m already on the air… Oh, okay.)

Silver Chord is just another writer who happened to have been dragged into the project by sheer dumb luck. He’s one of the people who is responsible for writing many of the terminal entries that will be seen throughout GoE. He’s a seasoned writer and has been writing for at least six years now, and yet he has never won a single NaNoWriMo competition ever… Yeesh.

When Silver is not writing, he’s either writing stories about ponies, pursuing his musical passion in string instruments, or playing video games. Feel free to bug this guy as much as you want. He doesn’t mind the company.

You can see the material he’s already done at on his author page on FiMFiction.com.

I’m also pleased to mention that we potentially have a new member of the technical team with some serious skills. I hope to introduce him to you all soon!

Until next week folks, have fun and stay safe!

-Novel Idea

Jan 072016
 

A very happy new year to all of you!

We here at the Manehattan Project hope that the holidays treated you well. As for us, ironically half of us were sick during most of them and the other half spent a bit more time in Fallout 4 when we should have been working in GoE. Such is the way of gamers. But don’t worry, we’re almost completely back on track. We’ve made some internal changes to the way we’re handling the workload that should bring things to fruition much sooner.

At the moment, I’m happy to say that we even have a general goal for launch. While we’re not ready to share that just yet, know that this is coming. Soon, the Manehattan Project will invite you to head back to New Pegasus and save two worlds.

It’s in that vein that I’m here today. We have a couple important openings I’m sure you will be interested in.

ArtistThe MLP and Fallout: Equestria community is filled with gifted and talented artists. Thankfully, many folks have given us permission to use their material, giving us the opportunity to create some truly awesome customized items for GoE 1. But there’s still a lot of work to do. We’re looking for someone with experience in GIMP, Photoshop or a similar program. It doesn’t need to be extensive. There are two sides of our artistic endeavors:

  • Retextures: We’re looking for folks who are adept at changing existing in-game elements to fit the FO:E asthetic. For example, you would change the primary image file for the signs says “Overseer” to “Overmare.” There are a lot of little changes that need to be made and we need someone to make this happen. We’re also looking for people to create higher-resolution versions of the existing material (such as foodstuffs and drinks).
  • Original Artwork: We’re also looking for individuals to create original artwork for the various skill books, magazines, Ministry posters and other Fallout: Equestria-style material. We need them to be high-resolution (at least at Fallout 4’s level) so we can reuse them for GoE 2. There’s a lot of freedom in this role, but we do have a few critical projects. You’ll be working hand-in-hand with our Lead Artist, Littlepip/FancyCat. In addition, if you already have some art like this (or know of people with art like this), please let us know in the comments!

PMV/Visualizer/YouTube Effects Artist (After Effects): This is a completely new position we’re just announcing today! We’re looking for someone with some minor experience in After Effects. We have several big trailer projects (including a totally epic Launch Trailer for GoE 1) along with our music announcements. Heck, if you want to even add some cool effects to the audiobook videos, that would be great! All you need to have is After Effects and a willingness to make epic things.

Those are the two big roles we have open at the moment. If you’re interested, please drop us an application!

Thanks to Reddit, we have our new Calamity tentatively cast already. Polyphonic is over the moon about this potential candidate. In addition, massive work has been done on the Rock Farm Sector 3.

Let me just say that the Rock Farm is by far the most complex and ambitious level I’ve ever designed. It’s utterly MASSIVE. (It’s six stories tall with numerous labs and facilities on each level!). There’s an enormous amount of custom material. I’ve actually created unique Maneframes for the Ministry of Arcane Science, the Ministry of Technology and joint MAS/MWT Maneframes for this, complete with custom glow colors and actual ministry logos. That’s all with a completely recolored purple glow version of the glowing blue utility set from “Old World Blues.”

It’s epic. Seriously.

That’s all we have for this week. But now that the holidays are over, the kid gloves are coming off. We’re making this happen. We’re going to give you an awesome reason to head back to New Pegasus…and make you wonder just what we have in store for you in GoE 2 in Buckston.

Until next week folks, have fun and stay safe!

-Novel Idea

Featured Image by “ToasterRepairUnit” can be found at http://toasterrepairunit.deviantart.com/art/Ask-Littlepip-Tradition-344640128

Nov 102015
 

Good morning everyone!

Novel Idea here with a surprise Tuesday-edition post. We here at the Manehattan Project decided we wanted to do a little something to celebrate Fallout 4’s release. While we are still in development of GoE: This Coming Storm for Fallout: New Vegas, GoE: Racing Apotheosis for Fallout 4 is definitely on our minds today.

While we’re not ready to share details about some of the great features we have planned in GoE 2 for Fallout 4, we couldn’t let this day go past without a little something. So today, we’re releasing the next two chapters in the YouTube edition of the Fallout: Equestria (The Manehattan Project) audiobook. But that’s small change.

The big one is that we’re revealing the ambient score for the Topaz Lake area and levels today!


You’ll likely notice that we have a new and much cleaner style for our music sketch videos designed by Novel Idea. We’ll be updating our other videos soon with this new format and hopefully more! Our music, as always, is from the incredible talent of Corvus.

So today, enjoy your adventure in Fallout 4 and don’t forget to check back Thursday for the next three installments of “Fallout: Equestria (The Manehattan Edition)!”

Oct 222015
 

Good afternoon everypony!

 

I’m sorry to say that I don’t have anything quite as exciting as two new Environment Preview Trailers this week. After all, we can’t show you everything we have in store. That would make us a big old surprise-ruiner (See “The One Where Pinkie Pie Knows.”) To be honest, I’m at about 50% of Pinkie Pie crazy with some of the secrets we have in store. Seriously, it’ll blow your mind. To the best of my knowledge, many of the things we’re doing have never been done before!

As an aside, can I just say that I was happy about a zany Pinkie Pie episode? I’m still trying to recover from the emotional roller coast of “Crusaders of the Lost Mark.” Seriously, the CMC won Season 5 hands down.

Anyway, all this crazy new stuff is also why it’s taking so dang long! But we want this to be done right, so we’re going to do it right. Don’t worry, GoE 2 for Fallout 4 will still happen. The expected launch date of the Creation Kit is next year anyway. So we have plenty of time before the modders start reassembling Boston.

Speaking of which, if you have a good Ponified name for Boston, let’s hear it. Because I got nothin’.

So first thing’s first. If you haven’t seen the new Environment Preview Trailers, shame on you! But that’s okay because you can rectify that error right now!

So we don’t have a lot to share at the moment. We’ve had a bit of a hiatus lately while many of us have been dealing with a great deal of real life stuff (myself included). However, I’m very happy to say that it looks like some folks who needed some time away are coming back. And I don’t know if I mentioned this before, but we have a new major player on the team!

It’s none other than Cranky4, the creator of “My Little Pony: New Vegas is Magic!” Seriously, I’m psyched to have him on the team. I remember when I first saw his mod my response was “Hey?! Why can’t we have that guy!?” And then he applied. It was fate. ^^

Okay, now I know I haven’t been great at the whole three a week audiobook thing on YouTube and I’d like to apologize. Believe it or not, it’s harder to put together than it looks. It’s also somewhat time consuming. But we’re fixing that now! So have three!

 




 That’s all for this week folks. Have a wonderful day and stay safe out there!

-Novel Idea

Oct 152015
 

Hello everypony! Novel Idea here with a very special update for you and some really cool new treats that we’ve been saving just for today.

First thing’s first though. I’m sorry to say that we will not be able to release Gardens of Equestria: This Coming Storm before the launch of Fallout 4.

As to why, let me start by saying the launch date annoucement of Fallout 4 caught us somewhat off-guard. We were expecting Q1 2016 or something similar. Suddenly we found ourselves in a time crunch. The Directors took a long look at the project and decided that we would split things apart. This was the beginning of GoE: This Coming Storm and GoE: Racing Apotheosis.

We didn’t want to focus everything on Fallout 4 as we already had an enormous amount of work already invested in the Fallout: New Vegas GoE experience. It was work that couldn’t transfer to Fallout 4.

Now we could have just taken everything we had, thrown some random enemies in there for you to shoot and just call it a day. But we promised you a story-driven experience and we wanted to honor that.

Now, a few weeks before the launch of Fallout 4, we wanted to show you what we’ve been working on for all these months.

So today, I’m very happy to reveal to you not one, but two Environment Preview Trailers! Set to the score of our in-house master of musics, Corvus, you’ll get to see a lot more than screenshots. We have a full ten minutes of previews of just some of the levels you’ll be exploring and fighting through in “This Coming Storm.”

But wait, there’s more! In Trailer 1, we’re covering the Appleloosa Valley Entrance, the Overlook, Topaz Lake, New Appleloosa and the Primm Basement. In Trailer 2, you’ll be seeing Stable 16 and the Rock Farm exterior along with the Rock Farm Sector 0 and Sector 1. Please note that all of these levels are works-in-progress so there are a few hiccups here and there.

 

 

These are only about half the levels we have in store for you! We still have the lower levels of the Rock Farm, all of Stable 207 and the Gateway Research Facility. We are structually done on about 95% of all levels and we’ve created the scripting for the prologue and the first three chapters. We’ve also got a fair amount of recording done for our characters.

While we’re not at a point when we can pin down an exact release date for you yet, we will let you know as soon as we have something.

If you like what you see, feel free to drop us a line at our here on our website, Nexus Mods with our preview mod, Smuggler’s Run, Twitter or on YouTube.

We’re also always looking for more talent. If this looks like something you want to be a part of, head on over to our Recruitment Page and let us know!

Next week we’ll be getting up the next few chapters of the “Fallout: Equestria (The Manehattan Edition)” audiobook as well. We will also be releasing our fourth and final edit of the audiobook in the near future.

Until next week, stay safe out there!

-Novel Idea

Sep 242015
 

Good day everypony!

Novel Idea here with a short update today. I’m happy to say that the “worldspace” Appleloosa Valley is mostly complete. This is by far the most ambitious part of Gardens of Equestria: This Coming Storm. We’re going to bring you a whole new land to explore and adventure through. The area is roughly the size of Big MT from the Old World Blues DLC.

I’ll tell you, getting this up to snuff has not been easy. This world has taken months to come together and a whole lot of trial and error. But now we’re down to fine-tuning and a bit of QA.

We’re also releasing the next two chapters of the Fallout: Equestria (The Manehattan Edition) audiobook on YouTube today! You can check out the full playlist below.

Finally, if you do the whole Twitter thing, we’re going to use that as our primary conduit for non-blog updates. Occasionally we’ll have weeks where this isn’t a lot to report. We’re keeping many things close to the chest so we can surprise you properly.

So if you’re interested, check us out at @Manehattan_Proj!

Have a great day everypony!

-NI