Nov 252015
 

NaNo-2015-Winner-Banner
NaNoWriMo/NaPoWriMo Victory

That’s right folks, I’m happy to report that as of Monday night, I’ve officially won National Novel Writing Month with “Gardens of Equestria: Dances of Light and Shadow!”

For those interested, here are the stats:

The Stats:
Novel Name: Gardens of Equestria: Dances of Light and Shadow
Word Count to Date: 50,048
Average Words Per Day: 2,176
Final Day Word Count: 3,638
Total Characters: 282,278
Total Paragraphs: 1,714
Total Lines: 1,819
Pages as Paperback: 135

This is my seventh consecutive win for National Novel Writing Month on a personal level and it has been well worth it. Why?

Because I now know the opening of Gardens of Equestria II: Racing Apotheosis for Fallout 4. 

It came to me while I was writing a short little commentary on the story. I now have a much better idea of what we’re going to do in GoE II (yes, I’m “rebranding it.”). And it’s going to be awesome. Seriously awesome.

Here’s something else awesome: The Manehattan Project has decided to offer up three beta keys for the 50K Winners of National Pony Writing Month, hosted by Equestria Daily. I’ve also decided on behalf of the Manehattan Project to toss in a Starcraft II: Legacy of the Void Collector’s Edition Digital Key for anyone who passes the 50K mark. (I’ve decided to decline any potential rewards myself).

Gardens of Equestria: This Coming Storm Beta Details

Now before you start clamoring for beta keys of your own, please note that these beta keys will only become active when “This Coming Storm” is ready for its beta. That’s likely not going to be for at least a few weeks minimum. We may be doing limited distribution of a few more later, but we’ll cross that bridge when we come to it. The beta includes a full NDA (Non-Disclosure Agreement) similar to what Overmare does with their work. After all, we don’t want to spoil the surprise, do we?

Gardens of Equestria: This Coming Storm Development Update

As for development, this week will likely be slow for us for obvious reasons. That being said, I’m happy to say that both Trench and Wolf are back up and running after a nasty issue that was causing the GECK program to crash every time our central mod was loaded. (Took six hours to nail down that one. I had to copy my own Data folder to finally get that resolved). As for me, I’m thrilled that the full level decor is now complete for the Rock Farm Sector 2: Administration, an immense sprawling office complex where you’ll be hunting for your friends after separated by the Rock Farm’s erratic security systems.

I’ve also started lighting and decor on the biggest level I’ve ever designed: Sector 3, the heart of the Rock Farm’s R&D. It’s here where players will discover some of the most powerful weaponry ever conceived by the MAS and MWT along with unique armor and race to stop the brutal death of every living soul in Appleloosa Valley. It’ll be awesome.

Finally, on a personal note, to my utter shock, Gamestop has Fallout 4 PipBoys (Sorry folks, they sold out before this went live) in stock on Tuesday. I snagged one immediately, which means now I don’t have to worry about the French one coming (that ironically just arrived in San Francisco within a half hour of me making the new order). So I’ll finally get to play the game soon. Can’t say how thrilled I am.

After all, I need to play so I can come up with more cool ideas for GoE II!

Fallout: Equestria (The Manehattan Edition) Audiobook

We’re also going to be pausing our Fallout: Equestria (The Manehattan Edition) audiobook updates for a short time. We’re in the process of preparing the fourth and final version of the audiobook, with a completely re-recorded introduction and finale (with a very Audible-like style!) along with getting rid of the last series of flubs, repeated lines and glitches. Stay tuned for details!

That’s it for this week folks! For those applicable, have a wonderful Thanksgiving.

-Novel Idea

(P.S. As someone who worked for ten years in retail, I’m personally boycotting all retail stores this weekend. If you must shop, please do not shop on Thursday. Don’t support those greedy companies who demand their employees come in on Thanksgiving while their Execs are at home with their families. And be extra kind to anyone this weekend at any store. Trust me. They need every iota of kindness they can get.)

 

Nov 192015
 

So I decided to get out a quick update to you folks this week, despite my claims last week. But I’ll try to make this short…er. Come on, it’s me. I’m not known for being incredibly concise, after all.

Gardens of Equestria: Dances of Light and Shadow

While I have plenty of experience working with other characters from other worlds, I usually pick a character who isn’t very well defined or fleshed out. While we’ve seen some of their thought processes and reactions, we don’t really know the person. I have to say, as I’m attempting to parallel the original Fallout: Equestria as much as possible (despite the fact that this Littlepip and company are not the same as the ones we know in Equestria), it’s a very difficult task.

For example, let’s take Littlepip. Littlepip goes through an enormous amount of changes in Fallout: Equestria (obviously) and I’m not talking about physical. I’m talking about psychological, emotional, relational and more. The filly two stepped out of Stable 2 is a far cry removed from the one who assaulted Old Appleloosa. That one is very different from the one who ventured into the Manehattan Ministry of Morale hub. Or the one who entered Fillydelphia. You get the idea. Character development is a challenging thing, especially with already created characters.

Nevertheless, I am doing my best and it’s going quite well. I’m quite a bit ahead of the curve. I’m currently at 37,873 words. Here’s the full stats:

 

Screen Shot 2015-11-19 at 12.36.45 PM

I should mention that I’m not done with my work today. I’ve been aiming for 2,200 words per day.

And as usual, with almost all of my stories, I have a general goal to make a novella or short story and it always gets a hell of a lot larger. Hell, right now, we’re finally facing the mysterious and sinister Induction Array beneath Appleloosa Valley, which plays a major part in Chapter 3 and Chapter 4 of “This Coming Storm.”

Updates On The Way

And what about “This Coming Storm” you ask? Well, I’m happy to say that after some struggles, we’re back in the full swing of production on the scripting side of things. My work on level design continues unabated (okay, somewhat abated due to finishing Legacy of the Void), but it’s going well. I’m looking forward to actually getting to get into this myself.

Things are happening! Yay!

In addition, we’ll be soon re-releasing all of our GoE music in a newer form. Got some fun plans there too, but I don’t want to give too much away.

Finally, one last update: I have personally done the last pass on “Fallout: Equestria (The Manehattan Edition).” I know there were still some flubs and errors in Version 3 and we want to make sure that you have the best possible reading experience. As someone who’s listened to hundreds (probably thousands) of hours of audiobooks, mainly through Audible, I want us to get as close to that level of quality as possible. We should have this out in the next couple of weeks. We’ll be updating the YouTube ones automatically and we’ll be also revising our Audiobook page. I know that most of you have likely already finished, but if you’re looking for another round, we’ll have it for you.

That’s it for today. We’ll be posting our usual three chapters of Version 3 up on YouTube right now, so feel free to check them out!


-Novel Idea

Nov 052015
 

We edit this post with the very freaking epic Fallout 4 Launch Trailer!


 

 

Good afternoon!

NaNoWriMo!

So the first question on your mind is probably “Did Novel actually start NaNoWriMo? Is he really that crazy?” Well, I’m 9,592 words in as of this morning. Which means I’m actually nearly 3,000 words ahead of the target.

So yes, I am just that crazy. I have to say that this is probably the most challenging story I’ve ever attempted. Having to figure out how much to inform our heroes about what happened in Equestria is difficult. I feel like I’m waking several tightropes at once. However, this is not my first foray into a pre-existing universe. I’m happy to say that I’ve won some serious awards for previous engagements in other people’s worlds.

It also helps that I am a devout fan of J. Michael Straczynski, the creator of the beloved science fiction epic, Babylon 5. And as many know, Kkat is as well. So interestingly enough, the stories seem to make sense to me.

Cool news for those participating in Equestria Daily’s NaPoWriMo (National Pony Writing Month): We are offering up three “beta keys” to people who pass the 50,000 word mark! So if you want to see GoE: This Coming Storm early, get crackin’!

(BTW, the picture for the cover is a temp version. I plan on totally redoing it).

Anyway, enough of the story (though expect update throughout the month!). Let’s talk GoE: This Coming Storm!

Staff Updates

First of all, I’m happy to announce that our former Technical Director, Red Kat, has decided to return to the Manehattan Project as a technical consultant. Thankfully, some of the real life assaults have lessened somewhat, giving her a bit more time. In addition, Wolfie will continue as one of our primary scripters, having moved over from modeling to help us make this game possible.

In addition, I’m also very happy to announce that we have yet another new member. This one is a personal friend of mine who’s decided to go under the name of Trench Broom (Trench Broom, in case you were wondering, is one of the nicknames for the famous “Thompson Machine Gun” better known as the Tommy Gun.). He’ll be joining us on the scripting side to help make this game happen, working directly with Wolf and myself.

Here you can find out a bit more about Trench Broom:

Trench Broom is a master of desenrascanço, his abilities honed over years spent in the trenches, cleaning up other people’s messes.

After being fed up with the war, he retreated to a stable (which one, he refuses to say) and spent his time in silent contemplation until he heard the call of the Gardens of Equestria crew.

He has been able to do a surprising amount of things, considering he has no hands or fingers, and the only magic he knows is “The Life-Changing Magic of Tidying Up”.

In his spare time, he likes to:

– Build things out of spare parts he has laying around. Widgets, gadgets, any kind of –dgets, really.

– Play games where choices matter; half playing and half reminiscing, but always thinking, “What could I have done better” either way.

– Read self-help books due to stress from his choices always mattering.

I have yet to update the Staff page as things have been a bit busy, but I’ll be doing it soon. We’ve decided to merge the technical team in with the design team, making things a bit easier. At the moment, we have two teams: Design and Audio. Art, modeling, scripting and level design all fall under design, while sound effects, music and voicework fall under audio.

I’d also like to officially introduce Clanky4’s bio, who I mentioned a bit ago as being the epic modeler and animator behind the FO:NV Pony Mod recently released.

I have enjoyed the Fallout franchise since I was first introduced to Fallout 3. I can honestly say after meeting Trouble Man of The Pitt, my life was never really the same. At least until encountering Mr. House. He is truly the single greatest character in the entire Fallout franchise. I have modded a few other games such as Fallout 3, Star Wars: Battlefront 2 and Civilization 4 (clearly the best one). Generally converting and rigging meshes onto various skeletons. Even if they obviously weren’t meant to be there.

Remember folks, we’re always looking for new talent. If you’re interested in helping out making GoE a reality, be it in scripting, voice acting, level design, artwork or PR, drop us a line at our Recruitment Page.

New Audiobook Chapter

Only one chapter this week folks. I’ve had a lot of trouble lately with iMovie not uploading correctly to YouTube (and making sure to take about an hour before actually erroring out). This week, Xenith enters the fray. I also apologize for the different pronunciations that I use instead of Crazed Rambling’s. You can find the latest chapter here.

Fallout 4 and GoE 2 Story

As many of you know this is going to be an eventful week. Many of us here at the Manehattan Project are huge Blizzard fans and several of us will be going to BlizzCon. (I for one cannot wait to see the full trailer for Warcraft. This movie is going to be freaking amazing). And you all know what happens next Tuesday: Fallout 4 is released!

Sadly, I had to get my PipBoy edition from France, so I’ll have to wait two weeks to play the dang thing. So I’ll be hiding in a “write-only” bubble to avoid spoilers. 😉

Speaking of spoilers, I recently discovered something about Fallout 4. It’s the only bit of information I actively sought out. However, I’ve decided to put it at the end of this post so (because at the moment, I can’t get the spoiler scripts to work right to hide it properly and the color trick isn’t working either). You’ll also get a little preview of some of the story planning for the end of GoE 1 and the beginning of GoE 2, plus Dances of Light and Shadow!

Tiny Fallout 4 Spoiler Alert: all it concerns is when the events of Fallout 4 occur in relation to New Vegas and Fallout 3. For those who are avoiding all spoilers, you should skip the next section.

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