Mar 242016
 

Good Thursday to you all!

Novel Idea here with your weekly GoE update! Today, we’ve got something special. While we’re keeping a vast majority of the immense Rock Farm under wraps until launch, I’ve decided that you should get to see one particular part of it…the Security Redoubt 43-A, better known as the Rock Farm Security Bunker!

The command center of Security Redoubt 43-A

The command center of Security Redoubt 43-A

Each major MWT installation had some sort of security bunker on or near the premises. These Redoubts were designed as a command and control point for Equestria’s military forces if one of the Princesses or Ministry Mares was caught in one of the facilities during a major crisis. Sadly, none of these individuals were at a MWT facility when the bombs fell. As such, bunkers such as the one in the Rock Farm remained uninhabited. While many of these places fell into disrepair as their associated facilities failed, the Rock Farm was unique. 43-A remained in fully operational status, though the communication lines, which were designed to go through the unfinished Stable 207 nearby, were never connected into Equestria’s military network.

Bunker Primary Access 1

Bunker Primary Access 1

As with all MWT Redoubts, the Security Bunker is outfitted with some of the most advanced technology developed at the Rock Farm, including a small dormitory, CO’s quarters, a dining mess and storage facilities.

Bunker Dorm 2

Bunker Dormitory

CO's Quarters

Bunker CO Quarters

Due to the Rock Farm’s liaison work with the Ministry of Peace, the Bunker was also outfitted with the powerful Autonomous Healing Booth Mark III and a fully stocked medical bay. This healing booth not only can entirely heal a body of radiation and crippling injuries, but even had the full cosmetic subroutines unlocked for reasons that are still not entirely clear.

Bunker Med Bay Interior

Autonomous Healing Booth Mark III

Bunker Med Supplies

Healing Potions and Other Medical Supplies

Bunker Med Bay Supplies 2

Medical Supplies II

Finally, no security bunker would be complete without a fully outfitted armory, complete with an Exchange Terminal tied directly into the Rock Farm’s arcano-tech fabrication grid. Through this device, anyone using the bunker will be able to buy and sell items as they would with any vendor.*

*(Please note that the MWT is aware of the current flaw in the Exchange Terminals that allows for bottlecaps to be used instead of requisition tokens. Exchange Terminal Mark IIs will rectify this design oversight. Any personnel found using bottlecaps instead of the proper currency will be required to pay the full amount in addition to a week’s pay. Repeated offenses may result in further disciplinary action up to and including termination and/or military sanction.)

Rock Farm Exchange Terminal

Bunker Armory Interior

Unique Armor & Weapons Developed at the Rock Farm

Bunker Armory 2

Ammunition Supplies

Now that the tour is complete, let me tell you why I’m showing this to you! As you likely may have guessed, this is indeed one of two player housing locations available to you in GoE: This Coming Storm! Both the Security Redoubt 43-A and Stable 207 will be available as player homes. The Security Redoubt will also include a teleportation matrix talisman, allowing the player to return there at any time. From here, you’ll also be able to explore most of the Rock Farm if you happened to miss something inside. You’ll also find powerful upgrades for all of your companions within, provided as the spoils of war for helping end the threat located deep with the Maneframe Nexus of the Rock Farm, as well as special equipment for you and you alone.

Bunker War Room 2

C&C II

Bunker Inter-Sector Teleporter

Inter-Sector Teleporter into the Rock Farm

Surface Access Bay 1

Surface Access Bay

Two last things. The first you may have missed above…but we now have healing potions in-game! That’s right! The mysterious changes have even swept through the medical supplies of the wasteland, turning all stimpacks into the familiar glowing healing potion we’ve come to know and love! (The Super Stimpacks haven’t yet changed…but rumor is that they will…)

Healing Potions

Now with a special strawberry and carrot taste!

And finally, some of you may notice a couple things. First of all, why does the Bunker look so different from the rest of the Rock Farm? Secondly, doesn’t the War Room look somewhat familiar? Well, all Security Redoubts were built with the same general design schematics, while each of the associated facilities were designed to the needs of the facility. So it’s not unusual for a Security Redoubt to have a different design aesthetic.

But you likely know the real reason.

The original bridge of the EHS Nimbus

The bridge of the EHS Nimbus from the original storyline of Gardens of Equestria

That’s right folks…the reason the War Room looks so familiar is that it is indeed the bridge of the EHS Nimbus, back before GoE became GoE: This Coming Storm. I was very sad when this epic mission and epic ship got cut for time, so I decided that it needed to live on in some way. And considering how this was originally designed as the Enclave command center from Fallout 3, the idea just fell into place! So the Nimbus lives on in GoE, though in an underground, non-Enclave way…though the whole non-Enclave thing will change the moment you step outside of the Bunker!

A few other things to check out: we now have the Ministry of Peace and Steel Ranger Recruitment posters live and in the game, along with a brand-new MWT Master Control Console. We’ve also designed a MoP Master Control Console and are in the process of creating a MAS variant as well. (Bonus points if you can find the little “easter egg” in the MWT Control Console. 😉 )

That’s it for this week folks. I hope you’ve enjoyed your preview at the Security Redoubt 43-A…the Rock Farm Security Bunker, your rewarding for fighting through the harrowing depths of Installation 043 and making it through to the other side. But don’t worry, there’s still much more to come.

So we’ll see you next week!

-Novel Idea

Feb 252016
 

Happy Thursday everypony!

Been a heck of a week in the Fallout community eh? We get news that the GECK is coming out in April in between DLCs for Fallout 4, the Fallout: Equestria Animated Series project releases their orchestral score and of course, Overmare releases their Wave 3 Tech Demo for the Fallout: Equestria game!

overmare_by_chiramii_chan-d6odfcm

Congratulations to everypony over at Overmare Studios. I know they’ve been working insanely hard to get to this point. Things look pretty sweet, though I haven’t personally had a chance to dig in deep to the game yet. I have learned the the game doesn’t like being run on a virtual machine though. ^^; (Yes, shocker, I actually run primarily on Mac using either virtual machines or Boot Camp…and they also mentioned that it was designed for higher-end systems which a virtual machine is definitely not).

This is a huge accomplishment for them. After all, as I understand it, they started as a mod project before they decided to buck the GECK/Gamebyro engine and go into Unity 3D. You can do just about anything in Unity. Did you know that Blizzard’s wildly popular Hearthstone actually runs on the Unity engine? So just think, if Blizzard Entertainment can harness Unity to create something like Hearthstone, the final product for the FO:E game is going to be pretty damn sweet.

So if you haven’t checked it out yet, you can get the tech demo here and the trailer below!

Now, let’s talk audiobooks shall we?

I hope you’ve been enjoying the latest version of Fallout: Equestria (The Manehattan Edition) and the daily updates to the playlist! Remember, stay tuned on our Twitter Account to know the moment they go up or just subscribe to us on YouTube! Either works!

You can find the full playlist below!

 

Hmmm. Lot of links in this post. Oh well.

As for internal development, I’m so very happy to say that the largest level in all of GoE has FINALLY been completed. Sector 3 of the Rock Farm is central home to the most advanced weapons and armor prototypes developed by Equestria before the bombs fell. A massive vertical level that spans twelve stories with an enormous experimental power core dominating the center shaft, this is where you’ll discover the HARMONY-Series Power Armor based off the Ministry Mares, the experimental weaponry you’ve had a glimpse of in Smuggler’s Run and so very much more.

While originally designed as one massive interconnected level, I eventually split it up so it wouldn’t turn computers into smoldering heaps of slag trying to load everything! (Seriously, it would take about a full 1-2 minutes to load properly in the GECK…I realized it would crash less powerful computers in-game). Now, Sector 3 is actually compromised of over 10 different cells (levels) while still keeping the massive internal structure of the central core intact!

Now, I’d love to show you it in action, but I kinda want to keep it a surprise. However, when we’re closer to launch I have a really cool idea and I’ll probably let you all see it then. 😉

What? I can’t show you all the good stuff right now or else there won’t be any surprises! (Though frankly, I think you’ll be blown away by the sheer audacity of the GRF).

Finally, I was hoping to have one more surprise for you, but it looks like that will have to wait. I may break the Thursday Post rule to reveal this little bit of side work. And before you think that I do more work on side projects than the game itself, it’s how I take my breaks! When working on a project like this, it’s extremely easy to hit burnout. It’s important to pace yourself. So there!

Anyway folks, I hope you’re all doing great with all this Fallout goodness coming your way. Don’t worry, we’re still launching This Coming Storm for New Vegas. We’re going to have a damn good reason to come back to New Pegasus. I promise.

Until next week, have fun and stay safe out there!

-Novel Idea

(Featured art by http://chiramii-chan.deviantart.com/art/Overmare-403734262)

Jan 072016
 

A very happy new year to all of you!

We here at the Manehattan Project hope that the holidays treated you well. As for us, ironically half of us were sick during most of them and the other half spent a bit more time in Fallout 4 when we should have been working in GoE. Such is the way of gamers. But don’t worry, we’re almost completely back on track. We’ve made some internal changes to the way we’re handling the workload that should bring things to fruition much sooner.

At the moment, I’m happy to say that we even have a general goal for launch. While we’re not ready to share that just yet, know that this is coming. Soon, the Manehattan Project will invite you to head back to New Pegasus and save two worlds.

It’s in that vein that I’m here today. We have a couple important openings I’m sure you will be interested in.

ArtistThe MLP and Fallout: Equestria community is filled with gifted and talented artists. Thankfully, many folks have given us permission to use their material, giving us the opportunity to create some truly awesome customized items for GoE 1. But there’s still a lot of work to do. We’re looking for someone with experience in GIMP, Photoshop or a similar program. It doesn’t need to be extensive. There are two sides of our artistic endeavors:

  • Retextures: We’re looking for folks who are adept at changing existing in-game elements to fit the FO:E asthetic. For example, you would change the primary image file for the signs says “Overseer” to “Overmare.” There are a lot of little changes that need to be made and we need someone to make this happen. We’re also looking for people to create higher-resolution versions of the existing material (such as foodstuffs and drinks).
  • Original Artwork: We’re also looking for individuals to create original artwork for the various skill books, magazines, Ministry posters and other Fallout: Equestria-style material. We need them to be high-resolution (at least at Fallout 4’s level) so we can reuse them for GoE 2. There’s a lot of freedom in this role, but we do have a few critical projects. You’ll be working hand-in-hand with our Lead Artist, Littlepip/FancyCat. In addition, if you already have some art like this (or know of people with art like this), please let us know in the comments!

PMV/Visualizer/YouTube Effects Artist (After Effects): This is a completely new position we’re just announcing today! We’re looking for someone with some minor experience in After Effects. We have several big trailer projects (including a totally epic Launch Trailer for GoE 1) along with our music announcements. Heck, if you want to even add some cool effects to the audiobook videos, that would be great! All you need to have is After Effects and a willingness to make epic things.

Those are the two big roles we have open at the moment. If you’re interested, please drop us an application!

Thanks to Reddit, we have our new Calamity tentatively cast already. Polyphonic is over the moon about this potential candidate. In addition, massive work has been done on the Rock Farm Sector 3.

Let me just say that the Rock Farm is by far the most complex and ambitious level I’ve ever designed. It’s utterly MASSIVE. (It’s six stories tall with numerous labs and facilities on each level!). There’s an enormous amount of custom material. I’ve actually created unique Maneframes for the Ministry of Arcane Science, the Ministry of Technology and joint MAS/MWT Maneframes for this, complete with custom glow colors and actual ministry logos. That’s all with a completely recolored purple glow version of the glowing blue utility set from “Old World Blues.”

It’s epic. Seriously.

That’s all we have for this week. But now that the holidays are over, the kid gloves are coming off. We’re making this happen. We’re going to give you an awesome reason to head back to New Pegasus…and make you wonder just what we have in store for you in GoE 2 in Buckston.

Until next week folks, have fun and stay safe!

-Novel Idea

Featured Image by “ToasterRepairUnit” can be found at http://toasterrepairunit.deviantart.com/art/Ask-Littlepip-Tradition-344640128

Sep 172015
 

Good afternoon fillies and colts!

Novel Idea here. I know we’ve had some quiet weeks in the last couple months. Well today, we’re going to make up for that. And then some!

Today I am very proud reveal remastered editions of the Smuggler’s Run theme and brand new music from the Mysterious Cave level, the Appleloosa Valley worldspace and finally, The Rock Farm, Sector X!

 


 


 



Please remember that all of these are in development so they may change before release.

In addition, I have some gorgeous new screenshots for you from Appleloosa Valley! With the help of the Nexus Mod Authors, it’s finally shaping up to be something really cool. Here’s a few shots of some various areas, including the Rock Farm and the Overlook.


 

 

 


I hope you enjoyed this special preview. We’re also releasing the next three chapters of the Fallout: Equestria (The Manehattan Edition) audiobook on YouTube today!



 

Have a great day and stay safe out there folks!

-Novel Idea

Aug 272015
 

We have a nice little treat for you this week in apology for us missing last week.

For those of you who have read Fallout: Equestria…this might look somewhat familiar. And it’s just a hint of what’s to come.

 

Be Strong

 

Just a teaser. Nothing more. ^^

We’re continuing to work diligently on GoE. We’re currently in the midst of implementing the massive amount of scripts required for GoE to become what we really want it to be. In addition, I personally have been finalizing the final level of Gardens of Equestria: The Gateway Research Facility. Here’s a bit of information about the GRF:

The Gateway Research Facility is one of the unique structures in Gardens of Equestria, special because it exists on both the Earth and Equestria side. On Earth, the GRF was built using reverse-engineered advanced technology. It was designed as both a bulwark and a research facility and hosts some of the most advanced technology the USA ever developed.

On the Equestria side, it was a Ministry of Arcane Sciences facility designed specifically to study the spellwork of none other than Starswirl the Bearded. Unlike the Rock Farm, which was built primarily by the MWT (though funded by both the MAS and the MWT), the GRF was a top-secret facility run only by the very elite of the Ministry of Arcane Sciences. Equipped with advanced camouflage talismans, it was one of the few facilities that the enemy never knew about.

What became of the GRF after “The Incident” will be for you to discover on your own. But here, you will find yourself in the midst of a war that threatens to destroy two worlds.

To be honest, I’m having a ton of fun with this. It’s completely different and it definitely works.

On another note, we’re still looking for qualified scripters to join the team, even at this late junction. If you have some scripting experience, especially in modding, the GECK or something similar, please let us know! 

In addition, we’ll be releasing the next few chapters of Fallout: Equestria on YouTube shortly. You can find out playlist here:

Until next week folks, have fun and stay safe out there!

-Novel Idea

Jun 172015
 

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—From the Terminal of Novel Idea—

The Manehattan Project is proud to announce the unique preview experience of “Gardens of Equestria: Smuggler’s Run!”

Last night, there were sounds of explosions and minigun fire in the hills to the northwest of Goodsprings. Residents of the quiet town reported seeing something like a Steel Ranger slowly plodding through the foothills to the south. None of them have dared to investigate…but something definitely happened.

Discover the truth in the hills of Goodsprings and uncover the beginnings of something much greater in this special preview of the upcoming story-driven experience “Gardens of Equestria: This Coming Storm!”

Here at The Manehattan Project studio, we’ve been hard at work on this special project. It is our gift to you in celebration of the revelation Stable-Tec’s “Fallout 4” post-apocalyptic simulation experience. While we’re not fully ready to release our plans for Stable-Tec’s latest installment of the Fallout franchise, we are happy to announce that aside from releasing this new story-driven experience, we’re also releasing the new titles of Gardens of Equestria projects!

Prologue – Fallout: New Pegasus

Gardens of Equestria: Smuggler’s Run

Part 1 – Fallout: New Pegasus

Gardens of Equestria: This Coming Storm

Part 2 – Fallout 4

Gardens of Equestria: Racing Apotheosis

That’s right folks, you’re not only getting one story-driven experience from the Manehattan Project, you’re getting two! We’re already working on what we’ll be doing in Racing Apotheosis with the all new Creation Engine. We can wait to show you what we have in store for you. It promises to be unlike anything you’ve ever experienced before from Stable-Tec!

But we didn’t want to make you wait any longer. It was time to put our bits where our mouths are. So check out the list below to see just some of what we have in store for you in “Smuggler’s Run!”

  • A hidden safehouse deep in the hills outside Goodsprings holds many secrets and few answers.
  • Locate some of the most advanced weaponry the Ministry of Wartime Technology ever developed and wield these fearsome weapons through your travels throughout the Mojave Wasteland!
  • Three unique sets of armor, each with their own special trait, await you.
  • Find a way into the depths of the safehouse and discover a virtual treasure trove for those skilled enough to get to it.
  • The distortions in reality have already started. Nuka-Cola has become Sparkle-Cola and Sunset Sarsaparilla has become Sunset Shimmer Sarsaparilla! And the changes aren’t limited to just the Safehouse.
  • Many other items have changed as well, but you’ll have to discover the extent of the changes yourself. Who knows how far they have spread?
  • Know that for every lock, there exists a key for those with keen eyes and nimble fingers.
  • Custom music by Corvus Productions, made specially for Smuggler’s Run. (We’ll be releasing this for download on our SoundCloud site at a future date).

But why read all about it when you can experience it yourself? Head on over to NexusMods.com and to the new “Gardens of Equestria: Smuggler’s Run” site and download it today! Don’t forget to leave us your comments either here or on the Nexus to let us know what you think!

Until next week folks, have fun and stay safe out there (preferably using one of The Manehattan Project’s unique weapons!)

-Novel Idea

Jun 112015
 

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—From the Terminal of Novel Idea—

Hello everypony!

I have a couple news items for you today. Our wildest dreams came true and we’ll be able to implement the main plotlines of Gardens of Equestria in Stable-Tec’s recently announced Fallout 4, as we had hoped. What have we been showing so far, then? I’m glad you asked!

There will be changes to the Gardens of Equestria experience, including settings, environments and overall story. We plan to have a tentative course of action in place by this time next week. But don’t worry, we have exciting things in store for you. And we’ll let you sneak a peek.

Speaking of exciting things, after some discussion within the development team, not only will you know some of the Manehattan Project’s plans for the newest Fallout, but you might just get to see some of our material a lot sooner than expected. We have a surprise for you. However, we are all under Pinkie Pie Swears not to spoil it until next week. Trust me though, it’ll be worth the wait.

I also wished to address any concerns about the “Fallout: Equestria” audiobook. I know many of you are eager to know about this new version. Our newest addition to the Manehattan Project, Corvus, has graciously decided to lend his incredible talent to the Manehattan Edition of Fallout: Equestria. The new audio experience promises to be fantastic and we’ve also made some effort in fixing some issues in the later chapters where our files ended up being corrupted, causing the narration to repeat itself in places. We want to get you the best version we can do and that takes time. Until then, hopefully the current version will tide you over.

Lastly, I wanted to mention that we are still recruiting! Specifically, we’re looking for some talented scripters with experience in any of Stable-Tec’s Fallout titles or even the popular Elder Scrolls series. We’re also looking for some texture artists, modelers and someone to handle our PR and website. If you’re interested, head on over to our Recruitment Center and one of our friendly staff will be in touch with you!

Until next week folks, have fun and stay safe out there!

-Novel Idea

May 062015
 

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–From the Terminal of Novel Idea–

Welcome to the Manehattan Project, a special division of Stable-Tec dedicated to the absolute best in post-apocalyptic simulations. Make sure to take a look around. Stable-Tec just gave us the authorization to release some of what we have in store for you in Gardens of Equestria and we’re eager to show it off!

I’m Novel Idea, Creative Director and Lead Designer of the Manehattan Project. I’ll be your host for today. In the future, I hope to have other members of the team come out to have a chat with you, but as I’m sure you’re aware, we’re all extremely busy creating a whole new reality. And believe it or not, creating entire new realities is hard work.

The first thing you might be asking yourself is…is this real or some sort of hoax? I can tell you it’s very much real. I myself have walked the halls of Stable 207, explored the bridge of the EHS Nimbus and descended into the depths of the Primm Basement. In my own personal battles across the Equestrian Wasteland, I’ve wielded the fearsome firepower of Little Macintosh and the infamous Zebra Carbine. I have even journeyed alongside an early version of Littlepip herself. Let me tell you that she is utterly vicious with that pistol of hers. I really hope never to tick her off.

The second thing you might be asking yourself is…why would we be designing a new module for Stable-Tec’s hit simulation, “Fallout: New Pegasus?” After all, the simulation’s been out for several years now. Well, I can’t speak to Stable-Tec’s current plans for the series as I’m under non-disclosure agreements and all that. However, in truth, New Pegasus is all that’s available at the moment. And ironically, that’s also where the current popularity of these sims truly began. One pony started this journey for all of us with a single piece of artwork after playing New Pegasus. That pony’s name was (oddly enough) Dan Shive.

I have a small confession to make to you all. I’ve been a fan of Dan Shive for years, especially of his webcomic regarding the magical adventures of creatures called humans. It’s ironic that he was the one who began it all with that piece of artwork. He has graciously allowed us to show it here.

Fallout: Pony Vegas By Dan Shive

I am still entertained by Mr. Shive’s own branding of Stable-Tec’s Sim as “Pony Vegas” instead of “New Pegasus.”

Mr. Shive ended up inspiring none other than the world-renowned author Kkat into crafting the masterpiece known as “The Book of Littlepip” or by its more common title, “Fallout: Equestria.” I don’t think anypony foresaw what would happen next. An entire subculture grew up around Stable-Tec’s “Fallout” series because of this. A brand new community that Stable-Tec never expected.

While in truth, I hadn’t had much interest in Stable-Tec’s work with the Fallout simulations, that changed after I finally read The Book of Littlepip for myself. So I approached a well-known creator of modular content for the original “Fallout 3.” In our conversations, Gardens of Equestria was born.

While the project has grown since its initial inception, going from a one-pony operation to a team of eight, the goal has never changed. That goal is to bring you nothing less than the absolute best in creating a new vision of the Equestrian Wasteland.

Finally, there’s one most question you might be asking yourself. Isn’t there already another group doing exactly the same thing? If you’re asking yourself that, you are probably thinking of another one of Stable-Tec’s divisions, the amazing Overmare Studios. Let me just start by saying that what Overmare Studios is doing is far and away a hundred times more ambitious than what we at the Manehattan Project are doing. They are creating an actual simulation based off of Littlepip’s adventures in “The Book of Littlepip” directly. They’re also creating the entire thing from scratch, using technology Stable-Tec has never implemented before. I wish them the best of luck in their endeavors and hope that one day we may be able to collaborate on both of our projects together. The one catch with their project is it will take some time, but I know without a doubt that when they unveil it all for us to enjoy, it’ll be an experience unlike any other.

So hopefully that answers most of your initial questions that may not have been answered in the other areas here at the Manehattan Project!

But don’t worry, you’ll be hearing plenty from us in the future. We’ll be posting regular development reports on our progress, along with work-in-progress and completed screenshots, videos, music and artwork. We might even release our unique “Ministry of Wartime Technology Experimental Technologies” pack (purely fictional of course. We here at the Manehattan Project have no knowledge of any of the MWT’s ongoing projects) for you to while you await the arrival of the full simulation. But more details on that later.

Until next time, stay safe out there and have fun!

-Novel Idea – Creative Director & Lead Designer for The Manehattan Project

–WARNING–

Minor damage to Fourth Wall detected. Caution is advised in any future exploration of The Manehattan Project. If you wish to continue despite this warning, you may seek out information on the Origins of the Gardens of Equestria by clicking this link.

*Stable-Tec and the Manehattan Project assume no responsibility for any dimensional breaks that may occur.