Jul 072016
 

I’ve got some big news for you today everypony. Seriously major news. Epic news.

Bunker Inter-Sector Teleporter

I’m beyond ecstatic to announce that principal level design production is complete for Gardens of Equestria: This Coming Storm.

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So I hear you asking, “What the heck does that mean?!”

Well, settle down. I’m about to tell you.

It means that the Appleloosa Valley and 70+ levels of GoE: This Coming Storm have all been structurally completed, decorated with the proper aesthetic, refined for gameplay and more. Containers have been added for weapons. Shields and forcefields are up. Massive complex machinery has been installed.

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The closest analogy is when principal filming is complete for a movie. While there’s a ton of work that goes into any movie after filming is complete (audio, special effects, music, etc, etc), it’s still a major milestone. Don’t get me wrong, we’ve still got a long way to go, but this is a big deal. In celebration, we’ll be releasing a new environmental preview trailer in the coming weeks. You might even get a glimpse of some of the secret areas I haven’t revealed yet!

The command center of Security Redoubt 43-A

So get hyped people.

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In fact, here are a few things to help you with your hype! Check out what’s been done already with our first two Environmental Preview Trailers!

And that leads us to part two of today’s post: recruitment!

We have immediate openings on our Technical Team for scripters. Scripters are what make the game really happen. They’re the ones who control the dialogue, the quests and the encounters. They work hand and hand in making the world of GoE real.

If you have any experience with game design (specifically Skyrim, Fallout 4, New Vegas or Fallout 3), especially with quest design, scripting, encounters or anything similar, please let us know by heading to our Recruitment Center.

We need your help folks. If you want to see GoE sooner rather than later, it’s time to pitch in and make this game!

That’s all for this week folks. See you in two weeks!

-NI

P.S. I’m also looking for beta readers (otherwise known as pre-readers) for a couple stories that don’t involve GoE or FO:E at all. If you’re interested, hit me up in the comments! Time for you folks to see that I can write. 😉

Nov 192015
 

So I decided to get out a quick update to you folks this week, despite my claims last week. But I’ll try to make this short…er. Come on, it’s me. I’m not known for being incredibly concise, after all.

Gardens of Equestria: Dances of Light and Shadow

While I have plenty of experience working with other characters from other worlds, I usually pick a character who isn’t very well defined or fleshed out. While we’ve seen some of their thought processes and reactions, we don’t really know the person. I have to say, as I’m attempting to parallel the original Fallout: Equestria as much as possible (despite the fact that this Littlepip and company are not the same as the ones we know in Equestria), it’s a very difficult task.

For example, let’s take Littlepip. Littlepip goes through an enormous amount of changes in Fallout: Equestria (obviously) and I’m not talking about physical. I’m talking about psychological, emotional, relational and more. The filly two stepped out of Stable 2 is a far cry removed from the one who assaulted Old Appleloosa. That one is very different from the one who ventured into the Manehattan Ministry of Morale hub. Or the one who entered Fillydelphia. You get the idea. Character development is a challenging thing, especially with already created characters.

Nevertheless, I am doing my best and it’s going quite well. I’m quite a bit ahead of the curve. I’m currently at 37,873 words. Here’s the full stats:

 

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I should mention that I’m not done with my work today. I’ve been aiming for 2,200 words per day.

And as usual, with almost all of my stories, I have a general goal to make a novella or short story and it always gets a hell of a lot larger. Hell, right now, we’re finally facing the mysterious and sinister Induction Array beneath Appleloosa Valley, which plays a major part in Chapter 3 and Chapter 4 of “This Coming Storm.”

Updates On The Way

And what about “This Coming Storm” you ask? Well, I’m happy to say that after some struggles, we’re back in the full swing of production on the scripting side of things. My work on level design continues unabated (okay, somewhat abated due to finishing Legacy of the Void), but it’s going well. I’m looking forward to actually getting to get into this myself.

Things are happening! Yay!

In addition, we’ll be soon re-releasing all of our GoE music in a newer form. Got some fun plans there too, but I don’t want to give too much away.

Finally, one last update: I have personally done the last pass on “Fallout: Equestria (The Manehattan Edition).” I know there were still some flubs and errors in Version 3 and we want to make sure that you have the best possible reading experience. As someone who’s listened to hundreds (probably thousands) of hours of audiobooks, mainly through Audible, I want us to get as close to that level of quality as possible. We should have this out in the next couple of weeks. We’ll be updating the YouTube ones automatically and we’ll be also revising our Audiobook page. I know that most of you have likely already finished, but if you’re looking for another round, we’ll have it for you.

That’s it for today. We’ll be posting our usual three chapters of Version 3 up on YouTube right now, so feel free to check them out!


-Novel Idea