Jul 282016
 

Howdy folks!

Sorry about last week. Believe it or not, last Thursday I actually thought it was still Wednesday. Ever completely lose a day in a week? Seriously, I was really thrown off. Kinda scary.

So today I’ve got a little something extra for you.

Additions & Promotions!

But first, it’s time to unveil the newest member of the Manehattan Project!

BlurredTheLines – Quality Assurance Technician 

Hey there, I’m BlurredTheLines, I’ve been on this ride since October 2012. When I first joined this fandom, I was so in awe of all this fan-created content that I wanted to give something back. I threw myself into a number of pursuits, determined to find something I was good at. You name it, I tried it; drawing, writing, voice acting, vector art, animation, and so on. Though I didn’t really find anything I was good at until I tried vector art, but I did acquire some skills in the process. Since then, I’m always looking for ways I can contribute to the fandom.

But wait, there’s more! We’ve also got a consultant who’s joined the team in full! None other than the one behind the original remaster of the Fallout: Equestria audiobook by Crazed Rambling!

Sonic Radboom – Audio Post-Production Engineer

I started watching MLP: FIM during S1 hiatus but at the time was simply a fan of the show. I was, at the time, still working on releasing anime for people to download and watch. it wasn’t until S2 started and I found EQD and all the amazing things the brony fandom was creating that I would finally consider myself a brony. With my newfound passion, I couldn’t just sit back and take in the epic content being generated, I needed to give something back!

I started by tweaking and adjusting my own personal collection of MLP Audiobooks, but then I started the original remaster of Fallout: Equestria by Crazed Rambling. Eventually, this was picked up by the Manehattan Project as a base for their “Manehattan Edition” of the audiobook. This led to me joining Manehattan, first as a consultant and now on staff in charge of audio post-production.

And finally, I am happy to announce a promotion on the team!

Ebon Quill Quest Designer & Worldbuilding Writer

Ebon’s been hard at work going through the entire script of “This Coming Storm,” including every line of the 80,000 words of dialogue I wrote. With a long background of D&D Game Master experience and his own formidable writing chops, he’s offered to lend his considerable talents to making “This Coming Storm” the story-driven experience you deserve. The best part about Ebon is that his writing style is radically different from mine, so he’ll be able to see things I would have totally missed. In fact, I’ve already spoken to him about helping me to write the story for GoE 2!

Change in Blogging Frequency

A bit of housekeeping. Originally, I had intended to make this a weekly update and that’s slowly drifted to a bi-weekly update. However, since we’re at the point where we don’t have a great deal to show you that’s new, we’re going to be shifting to a monthly update. Less frequency, but hopefully with more content! However, I reserve the right to throw out special posts, so keep a weather eye out.

A Bit From Novel

The Application of Unified Harmony Magics V3

My turn! I’m happy to announce my first MLP short story is now available for your reading enjoyment! You can find it here on FiMFiction. Not only that, but I’ve created a custom .EPUB for you to enjoy as well. You’ll find that below.

But as usual, there’s more. I decided to take a little corner of GoE.com for myself. Why? Because I built this site from the ground up, that’s why! And because I can. Mostly that. So now, you can head over to Novel’s Nook (it’s clever, shut up) any time you want.

There you’ll find all manner of things, including my own latest short stories and my upcoming MLP novel, as well as my various rambling follow-ups on some of the best of FiMFiction in the world, stuff that any fan of MLP should enjoy.

Anyone who’s read Fallout: Equestria should love the Hard Reset trilogy. You’ll find my follow-up on the Nook, as well as my massive gallery of cover designs (24 authors are now using them!) and a few more random things.

I also have a new short story coming out soon as well. Don’t worry, I’m still working plenty on GoE (my refinements to Appleloosa Valley are simply massive. I’m literally created entire new mountain ranges and redone entire zones.) but writing will always remain my greatest passion.

(And Sunset Shimmer ties with Twilight for best pony. Sorry kids. It’s a fact. Accept it.)

That’s all for this week folks! Have a great day and we’ll see you soon!

Sunset Nothing Productive

-Novel

May 052016
 

Good day fillies and gentlecolts!

Well, it’s here. It’s actually here. The one year anniversary of Gardens of Equestria. Now, I know there’s a lot we’re putting out today, so I won’t wax nostalgic or anything here.

No, this post is about something very special. It’s something I mentioned back at the end of last year as a random Crazy Idea (™) that popped into my head. There was some mixed reviews on the idea. Some thought it was brilliant. Some thought it was unnecessary. In the end, only time will tell.

So I’m happy to announce the launch of The Manehattan Network, Phase 1.

First and foremost, let me start by saying that this is an experiment. It might work out, it might not. It might change dramatically from this very basic beginning. It might stay the same. I’m not entirely sure.

But what I am sure about is that those who work in modding for MLP need a home base. We need a spot where we can talk about our various MLP mods, collaborate and just relax. We also need a database to know where these all are! While the Nexus now has the ability to sort by MLP-related mods (a much welcomed feature!), there’s still not a dedicated home for us modders.

In addition, please note that these are not only for Fallout: Equestria-themed modsThis is for any pony-related mod of any kind!

So at present, I’m opening up a new subforum here at the Gardens of Equestria Forums dedicated to the Manehattan Network. (http://gardensofequestria.com/forums/forumdisplay.php?fid=21)

Let me outline the objectives and expectations:

  1. Mod Authors are responsible for their own mod listings.
  2. Mod Authors only need to provide the game (when applicable), a short synopsis of the mod and a link to where the mod is hosted.
  3. Each Mod gets their own thread.

In other words, all you need to do is register for an account here at the GoE forums, head over to either one of the dedicated Game Subforums (Currently Fallout 3, Fallout: New Vegas, Skyrim & Fallout 4, plus an assorted section) and post your mod!

I’ve already posted Smuggler’s Run on the FO:NV Thread.

Now, there is going to be one rule here. No adult-themed mods of any kind. If you want to do that, go over to Lover’s Lab.

This may seem fairly simple, but like I said, this is just Phase 1. I want to see how many people are interested in a thing like this before we devote any serious time to this project.

If you’re interested, head on over to our brand-new subforum for the Manehattan Network and get posting! Or maybe you’re just looking for some new mods to try out!

Mar 172016
 

Happy Thursday everypony!

Novel here with something really cool.

Appleloosa Valley Worldspace Map

We’ve been cooking this up for a while now. Blue Nova has been slaving away at this for weeks and from what he told me, it was a bloody nightmare. Who knew that setting up a Fallout-style map would be so blasted hard? Well, it was, but Blue pulled it off with flying colors.

So I am thrilled to present to you the in-game map of Appleloosa Valley!

appleoosavalleymapnoroads

Now, I know that it looks like a fair amount of empty space on there, but there’s still a few adjustments we need to make to get it fully ready to use in-game. Hopefully in the next couple of weeks, you’ll be able to see it on the PipBuck itself!

And in case you’re curious, this was done by taking screenshots from within the GECK and then stitching them together by hand. Nightmare fuel. Seriously.

Here’s another version of it that’s much more like the classic New Vegas PipBuck Map, complete with roads and railways!

AppleoosaValleyMapWithRoads

To mark a few highlights here, the large white mountain contains the massive structure of the Rock Farm South Complex. To the far northeast is the sheltered town of New Appleloosa, while the short road sticking out in the middle of the curve to the southwest of New Appleloosa is the Overlook. Finally, on the far west of the map is the Visionary stronghold of Topaz Lake and the Rock Farm Western Complex, which will be featured prominently in the first act of Gardens of Equestria: Dances of Light and Shadow.

But that’s not all I have for you today! No indeed! I am very proud to announce that we’ve had some promotions on the team!

Team Promotions

Blue Nova, the one behind that awesome map up there and so much of the cool custom artwork such as the Ministry of Peace and Steel Ranger poster, has generously agreed to become our new Creative Asset Director. He will now be leading the charge in making sure that our artwork and models are top-notch. His commitment to quality and drive will help tremendously and take an enormous load off of me.

In addition, EgoJonathon has agreed to take on the position of Technical Director and will be taking the lead of our scripting and technical aspects. With his extensive programming experience, Trench and I agreed he was a natural choice for the position.

Finally, everyone’s favorite Scripting Consultant, Red Kat, has taken up the mantle of QA Lead for still-forming QA Team. While she will not be doing any of the actual testing, she has a tremendous amount of experience in both active QA and managing QA tasks. This is in addition to her position as a consultant with the Manehattan Project.

In fact, it was her expertise that allowed me to finally break through the roadblocks that were preventing me from creating a unique vendor in GoE called the “Exchange Terminal.” The Exchange Terminal is based on the Lonesome Road Commissary, which allows players to repair gear and sell/buy items without having to leave the worldspace to find a NPC vendor. Makes a lot of sense because just about everything in the Divide is psychotically hostile. You aren’t going to find any shopkeepers in there. Just like that, the automated systems of the seemly deserted Rock Farm are still in effect…allowing you places to buy, sell and repair your gear (though you’ll always be able to ask Calamity for help repairing your gear. 😉 ). There may even be a way to hack the system to allow the terminals to store goodies that you don’t want to carry at the moment! (But I’m still working on that little trick). Oh, and don’t worry, you don’t need ED-E to unlock the terminals. 😉

But don’t worry, all this was done using scripting techniques, none of which were exclusive to Lonesome Road. So for now, the only DLC required remains Old World Blues (and that is not going to change. We’re simply using too many assets to make a non-DLC version).

QA Team

Thank you to everyone who’s applied for our newly forming QA Team. Red Kat will be with in the next several days and help you go through the “test experience.” If you’re interested in helping us out and getting to see the ever-evolving form of GoE, head on over to our new QA Team Recruitment Center!

YouTube Audiobook

Finally, I am so very happy to announce that we completed unlocking the last chapters of the Fallout: Equestria (The Manehattan Edition) audiobook on YouTube on Monday! You can now listen to the entire novel on YouTube!

That’s it for this week folks. Until next time, stay safe out there!

-Novel Idea

Mar 102016
 

Happy Thursday everypony!

Novel here with something a little different for you. A few of you have asked when you’ll get to see GoE and I know everyone’s wondering.

QA Team Recruitment Center v2

Well, guess what? We’re looking for folks to help us test the game!

Now, before we go any further, let me tell you a secret. All those commercials about how testing video games is playing video games all day? (Especially the one where the stunning woman walks in with drinks for two guys on a couch. *Facehoof*) Those ones from Westwood, DeVry or Full Sail or other groups? They’re all flat out lying.

Game testing is a very detailed and methodical trade. It requires attention to detail, consistency and excellent communication skills. We’re looking for folks with that mentality. People who might be interested in going into professional video game QA at some point. This is a great way to get some real experience in the field. We happen to have some folks on the team with professional QA experience, so we’re happy to help start you on the right path.

So here’s the plan! If you’re interested in joining The Manehattan Project’s QA Team, head on over to our brand new QA Recruitment Page. Here’s what you’ll need:

  • A legitimate copy of Fallout: New Vegas
  • A legitimate copy of the Fallout: New Vegas DLC: Old World Blues

There’s a bit more to it, but we’ve left that on the new QA Recruitment Page. 

How we’re starting everyone off is by doing some QA on our already-existing mod, Smuggler’s Run. While you may have already downloaded and played it, there’s going to be a special QA version that we’ll release specifically to those who are interested in joining this subteam. It’ll be ready by tomorrow.

After the Smuggler’s Run “test,” we’ll move you into the position as a full member of the QA Team. At this phase, we’re doing environment exploration testing. All those cool spots you got to see in the Environmental Preview trailers? We want you to check them out. Go over them with a fine tooth comb. Are they cool? Did you like them? Did you get lost? Was it too easy? Did you find any blasted floating trees (floating trees are the bane of my existence…me and anyone else who’s ever done a worldspace)?

So if you’re interested in helping us out, let us know!

Finally, don’t forget that we’re on the home stretch for the Fallout: Equestria (Manehattan Edition) audiobook YouTube release! In just a few days, we’ll have the entire book up on YouTube! Celebrations! Joy! Delight! Squee! So if you’ve never read or listened to Fallout: Equestria (and if you’re reading this, seriously, what’s your excuse?), now’s the perfect time! You’ll find the current playlist below.

That’s it for this week folks. We look forward to chatting with all of you who are interested in helping test out GoE and making it 20% Cooler! (Oh shut up. It had to be done).

-Novel

Feb 252016
 

Happy Thursday everypony!

Been a heck of a week in the Fallout community eh? We get news that the GECK is coming out in April in between DLCs for Fallout 4, the Fallout: Equestria Animated Series project releases their orchestral score and of course, Overmare releases their Wave 3 Tech Demo for the Fallout: Equestria game!

overmare_by_chiramii_chan-d6odfcm

Congratulations to everypony over at Overmare Studios. I know they’ve been working insanely hard to get to this point. Things look pretty sweet, though I haven’t personally had a chance to dig in deep to the game yet. I have learned the the game doesn’t like being run on a virtual machine though. ^^; (Yes, shocker, I actually run primarily on Mac using either virtual machines or Boot Camp…and they also mentioned that it was designed for higher-end systems which a virtual machine is definitely not).

This is a huge accomplishment for them. After all, as I understand it, they started as a mod project before they decided to buck the GECK/Gamebyro engine and go into Unity 3D. You can do just about anything in Unity. Did you know that Blizzard’s wildly popular Hearthstone actually runs on the Unity engine? So just think, if Blizzard Entertainment can harness Unity to create something like Hearthstone, the final product for the FO:E game is going to be pretty damn sweet.

So if you haven’t checked it out yet, you can get the tech demo here and the trailer below!

Now, let’s talk audiobooks shall we?

I hope you’ve been enjoying the latest version of Fallout: Equestria (The Manehattan Edition) and the daily updates to the playlist! Remember, stay tuned on our Twitter Account to know the moment they go up or just subscribe to us on YouTube! Either works!

You can find the full playlist below!

 

Hmmm. Lot of links in this post. Oh well.

As for internal development, I’m so very happy to say that the largest level in all of GoE has FINALLY been completed. Sector 3 of the Rock Farm is central home to the most advanced weapons and armor prototypes developed by Equestria before the bombs fell. A massive vertical level that spans twelve stories with an enormous experimental power core dominating the center shaft, this is where you’ll discover the HARMONY-Series Power Armor based off the Ministry Mares, the experimental weaponry you’ve had a glimpse of in Smuggler’s Run and so very much more.

While originally designed as one massive interconnected level, I eventually split it up so it wouldn’t turn computers into smoldering heaps of slag trying to load everything! (Seriously, it would take about a full 1-2 minutes to load properly in the GECK…I realized it would crash less powerful computers in-game). Now, Sector 3 is actually compromised of over 10 different cells (levels) while still keeping the massive internal structure of the central core intact!

Now, I’d love to show you it in action, but I kinda want to keep it a surprise. However, when we’re closer to launch I have a really cool idea and I’ll probably let you all see it then. 😉

What? I can’t show you all the good stuff right now or else there won’t be any surprises! (Though frankly, I think you’ll be blown away by the sheer audacity of the GRF).

Finally, I was hoping to have one more surprise for you, but it looks like that will have to wait. I may break the Thursday Post rule to reveal this little bit of side work. And before you think that I do more work on side projects than the game itself, it’s how I take my breaks! When working on a project like this, it’s extremely easy to hit burnout. It’s important to pace yourself. So there!

Anyway folks, I hope you’re all doing great with all this Fallout goodness coming your way. Don’t worry, we’re still launching This Coming Storm for New Vegas. We’re going to have a damn good reason to come back to New Pegasus. I promise.

Until next week, have fun and stay safe out there!

-Novel Idea

(Featured art by http://chiramii-chan.deviantart.com/art/Overmare-403734262)

Feb 042016
 

Good afternoon everypony!

(Okay, I just realized that by the numbering scheme I had, this is actually #29, however, there were a few I didn’t label at the beginning, so this is #30 in my head. So it’s now reality)

Can you believe I’ve written thirty of these things? (Yes, I’ve written every one). And to think, all this started from an injury I sustained one year and two weeks ago. It’s amazing how life’s little twists end up sending you in a totally different direction. I never thought I’d become part of the FO:E Community. Hell, to be honest, I always liked the Elder Scrolls over Fallout (Fantasy is a bit more my typical fare).

But now I get a little thrill when I’m scanning through the Reddits and see someone else mention the Manehattan Project and GoE. Heck, the FO:E Reddit Mods decided to even give us our own special “flair” (which I love and am extremely grateful for).

So before we get to the good stuff, I want to thank everyone on the FO:E Reddit and the FiMFiction FO:E Forums for their support. A very special thank you to Kkat for some desperately needed encouragement during the launch of Smuggler’s Run in summer during “The Weekend of The Troll.”

(Speaking of which, we had a minor update to Smuggler’s Run that finally fixes the issue with the Stable 2 barding, so go check it out it you haven’t already!)

But more than anything, I want to thank the Manehattan Project team, both past and present. Especially the past ones. It’s bizarre. I can actually see the finish line from where I’m standing. It’s still a ways off…but it’s there. And that’s due to the incredible talent who have decided (for some crazy reason) to throw their hat into this insane project that started from a concussion.

…you know, that explains a lot.

Anyhoo! Let’s get to the good stuff, shall we?

First, I’m happy to announce that we have new artwork for you!

That’s right, Blue Nova has been hard at work with a brand new replacement for the classic “Courage Today, Victory Tomorrow” poster. And I have to say it looks freaking awesome. Derived directly from Kkat’s original description in Fallout: Equestria, I’m present “You Too Can Be a Steel Ranger!”

Steel Ranger Recruitment - Backlight Lightbox VariantSteel Ranger Recruitment – Backlight Lightbox Variant

Pretty freaking sweet right? This guy’s awesome. Seriously, epicly, amazingly, awesome. You can check out his dA here!

In case you’re curious, here’s the “original” from Fallout. The above picture will be the replacement for both GoE 1 for Fallout: New Vegas and GoE 2 for Fallout 4.

American_Victory_poster_CA

Second bit of news for you: THE FALLOUT: EQUESTRIA (MANEHATTAN EDITION) AUDIOBOOK

Now, I know we’ve dropped the ball on this one. I stopped posting the YouTube versions because I found a fair amount of flubs, repeated lines and errors in our version. With all that’s going on, the audiobook went by the wayside. But I wasn’t satisfied with the quality. You see, I’ve been listening to Audible audiobooks for years and years and years now, so I have pretty high standards when it comes to audiobooks. I wanted to give that same sort of experience. So I’ve listened to the book multiple times, taken notes and found every error (I hope). So next week, the fourth and final edition of “Fallout: Equestria (The Manehattan Edition)” will be released! 

This one will have many fixes (including removing that obnoxious “Footnote: Level Up” comment in the middle of Chapter 37). Every repeated line that I could find will be removed. We’re also including Corvus’s “This Coming Storm” song at the end of the Epilogue, just as Kkat originally intended as DJ-PON3’s last song before the Afterword. I’ve also redone the opening and ending (even going to the point of including my version of “Audible hopes you’ve enjoyed this broadcast” at the very end for those of you who have listened to Audible titles).

The current plan is for the entire MP3 and M4B (Audiobook) formats to be released concurrently. I will be taking down all of the previous YouTube videos and replacing them with the updated versions. It will likely take me a bit to get all of those set up (That takes a TON of processing time, because they are actually movies).

But now, there should be no more delays and no further updates. So if you haven’t had a chance to listen, next week is the time to start.

Finally, we’ve reached a major milestone here at the Manehattan Project.

As you may or may not know, I am our story scriptwriter. The only one, actually. Every line of dialogue and every action has been written by yours truly. Just yesterday, I finalized the last conversation in the Epilogue for Gardens of Equestria: This Coming Storm. While the general draft of this was done quite a while ago, there were some holes that needed to be filled.

So last weekend, I went through 80,000 words of dialogue. (Yes, you read that right). That’s longer than the first Harry Potter novel. That’s how much dialogue we will be recording just for GoE 1 alone. I cannot say how happy this makes me to say that I’m done with the story. Don’t worry, you’re going to love it. You have my money-back guarantee! (Which is convenient since all of this is completely free)

That’s it for this week folks. Look forward to the fourth and final edition of Fallout: Equestria (The Manehattan Edition) coming next week!

Until then, have fun and stay safe!

-Novel Idea

Jan 282016
 

A very happy Thursday to you all today. Novel Idea here, as usual, with your (mostly) weekly Manehattan Project Update!

We’ve got something fun for you today. A new staff member!

Silver Chord, originally from the world of FiMFiction, now joins on on staff as a writer for Gardens of Equestria: This Coming Storm. He will be handling a great deal of the terminal, logs and journals that will give you a bigger glimpse into the changed reality of the Mojave in This Coming Storm.

While it may seem like a small task, terminal entries are one of the core elements of storytelling in the Fallout games. One of the things that was consistently praised about Smuggler’s Run was the storytelling, even though it was completely non-interactive, told only by a series of terminal entries on Stark’s computer. There are many other examples, first of which being the Vaults in Fallout. Almost all of those stories are told either through audio diaries or terminal entries of some sort of another.

While I will be writing a fair amount of them (as I wrote the Smuggler’s Run material), Silver Chord has graciously offered to tackle the enormous task of helping bring the history and world of GoE to life. Through him, you’ll learn about the plight of the scientists in the Rock Farm, the fate of the former inhabitants of Stable 16, the Visionaries deal with Redeye, the history of Stable 207 and much, much more!

I am thrilled to have someone take part of the burden for this huge task. So please welcome him!

Here’s his own short bio:

(Testing. Testing. One. Two. Thre– Wait, what…? I’m already on the air… Oh, okay.)

Silver Chord is just another writer who happened to have been dragged into the project by sheer dumb luck. He’s one of the people who is responsible for writing many of the terminal entries that will be seen throughout GoE. He’s a seasoned writer and has been writing for at least six years now, and yet he has never won a single NaNoWriMo competition ever… Yeesh.

When Silver is not writing, he’s either writing stories about ponies, pursuing his musical passion in string instruments, or playing video games. Feel free to bug this guy as much as you want. He doesn’t mind the company.

You can see the material he’s already done at on his author page on FiMFiction.com.

I’m also pleased to mention that we potentially have a new member of the technical team with some serious skills. I hope to introduce him to you all soon!

Until next week folks, have fun and stay safe!

-Novel Idea

Dec 032015
 

Good afternoon everyone!

First and foremost, I wanted to let you know that Discord* stole Corvus’s audiobook files and he only just got them back, so it looks like we won’t be releasing the final version today. Hopefully next week, though I haven’t confirmed that yet.

The other thing I wanted to talk to you about was that we’re looking for some new folks to join the team! Here are our currently open positions:

  • PR Director
    • Must have experience as a mod, a blogger or another form of social media. You’ll be voice of the Manehattan Project throughout all the known universe!**
  • Level Designers
    • Must have experience with either the GECK for Fallout 3 or Fallout: New Vegas or the TES Creation Kit for Oblivion or Skyrim. At this point, we’re working on finishing up internal decor and NavMeshes.
  • Artists
    • We have multiple options for artists. Sometimes we need a recolor of an existing in-game asset, sometimes we need a “ponified” version of a poster or something similar. Sometimes it’s something totally new! All material will also come over into GoE 2 for Fallout 4
  • Modelers
    • At this juncture, we’re specifically looking for folks experienced in detailed armor and weapons design. All material will also come over into GoE 2 for Fallout 4.

Now, we are looking for serious inquiries. While this is a volunteer project, it’s one we approach with an professional attitude.

That being said, this is a great way to add something huge to your portfolio or resume if you’re looking to get into game design or a similar field. We actually have some experienced folks on staff who have done video game work in the past, so this project is also great for networking connections.

If you’re interested in any of the positions above, please put in an application at our recruitment page. We’ll get back to you within the week!

In addition, if this month is just too busy for you but want to join up in January, that’s perfectly fine. Drop us a line now so we can get everything set up with you!

That’s all for this week folks!

Have fun and stay safe out there!

-Novel

 

*When all else fails, blame Discord.

**Universe size/definition may vary according to your mental landscape. See your local psychologist for details. 

Nov 052015
 

We edit this post with the very freaking epic Fallout 4 Launch Trailer!


 

 

Good afternoon!

NaNoWriMo!

So the first question on your mind is probably “Did Novel actually start NaNoWriMo? Is he really that crazy?” Well, I’m 9,592 words in as of this morning. Which means I’m actually nearly 3,000 words ahead of the target.

So yes, I am just that crazy. I have to say that this is probably the most challenging story I’ve ever attempted. Having to figure out how much to inform our heroes about what happened in Equestria is difficult. I feel like I’m waking several tightropes at once. However, this is not my first foray into a pre-existing universe. I’m happy to say that I’ve won some serious awards for previous engagements in other people’s worlds.

It also helps that I am a devout fan of J. Michael Straczynski, the creator of the beloved science fiction epic, Babylon 5. And as many know, Kkat is as well. So interestingly enough, the stories seem to make sense to me.

Cool news for those participating in Equestria Daily’s NaPoWriMo (National Pony Writing Month): We are offering up three “beta keys” to people who pass the 50,000 word mark! So if you want to see GoE: This Coming Storm early, get crackin’!

(BTW, the picture for the cover is a temp version. I plan on totally redoing it).

Anyway, enough of the story (though expect update throughout the month!). Let’s talk GoE: This Coming Storm!

Staff Updates

First of all, I’m happy to announce that our former Technical Director, Red Kat, has decided to return to the Manehattan Project as a technical consultant. Thankfully, some of the real life assaults have lessened somewhat, giving her a bit more time. In addition, Wolfie will continue as one of our primary scripters, having moved over from modeling to help us make this game possible.

In addition, I’m also very happy to announce that we have yet another new member. This one is a personal friend of mine who’s decided to go under the name of Trench Broom (Trench Broom, in case you were wondering, is one of the nicknames for the famous “Thompson Machine Gun” better known as the Tommy Gun.). He’ll be joining us on the scripting side to help make this game happen, working directly with Wolf and myself.

Here you can find out a bit more about Trench Broom:

Trench Broom is a master of desenrascanço, his abilities honed over years spent in the trenches, cleaning up other people’s messes.

After being fed up with the war, he retreated to a stable (which one, he refuses to say) and spent his time in silent contemplation until he heard the call of the Gardens of Equestria crew.

He has been able to do a surprising amount of things, considering he has no hands or fingers, and the only magic he knows is “The Life-Changing Magic of Tidying Up”.

In his spare time, he likes to:

– Build things out of spare parts he has laying around. Widgets, gadgets, any kind of –dgets, really.

– Play games where choices matter; half playing and half reminiscing, but always thinking, “What could I have done better” either way.

– Read self-help books due to stress from his choices always mattering.

I have yet to update the Staff page as things have been a bit busy, but I’ll be doing it soon. We’ve decided to merge the technical team in with the design team, making things a bit easier. At the moment, we have two teams: Design and Audio. Art, modeling, scripting and level design all fall under design, while sound effects, music and voicework fall under audio.

I’d also like to officially introduce Clanky4’s bio, who I mentioned a bit ago as being the epic modeler and animator behind the FO:NV Pony Mod recently released.

I have enjoyed the Fallout franchise since I was first introduced to Fallout 3. I can honestly say after meeting Trouble Man of The Pitt, my life was never really the same. At least until encountering Mr. House. He is truly the single greatest character in the entire Fallout franchise. I have modded a few other games such as Fallout 3, Star Wars: Battlefront 2 and Civilization 4 (clearly the best one). Generally converting and rigging meshes onto various skeletons. Even if they obviously weren’t meant to be there.

Remember folks, we’re always looking for new talent. If you’re interested in helping out making GoE a reality, be it in scripting, voice acting, level design, artwork or PR, drop us a line at our Recruitment Page.

New Audiobook Chapter

Only one chapter this week folks. I’ve had a lot of trouble lately with iMovie not uploading correctly to YouTube (and making sure to take about an hour before actually erroring out). This week, Xenith enters the fray. I also apologize for the different pronunciations that I use instead of Crazed Rambling’s. You can find the latest chapter here.

Fallout 4 and GoE 2 Story

As many of you know this is going to be an eventful week. Many of us here at the Manehattan Project are huge Blizzard fans and several of us will be going to BlizzCon. (I for one cannot wait to see the full trailer for Warcraft. This movie is going to be freaking amazing). And you all know what happens next Tuesday: Fallout 4 is released!

Sadly, I had to get my PipBoy edition from France, so I’ll have to wait two weeks to play the dang thing. So I’ll be hiding in a “write-only” bubble to avoid spoilers. 😉

Speaking of spoilers, I recently discovered something about Fallout 4. It’s the only bit of information I actively sought out. However, I’ve decided to put it at the end of this post so (because at the moment, I can’t get the spoiler scripts to work right to hide it properly and the color trick isn’t working either). You’ll also get a little preview of some of the story planning for the end of GoE 1 and the beginning of GoE 2, plus Dances of Light and Shadow!

Tiny Fallout 4 Spoiler Alert: all it concerns is when the events of Fallout 4 occur in relation to New Vegas and Fallout 3. For those who are avoiding all spoilers, you should skip the next section.

—— Continue reading »

Oct 152015
 

Hello everypony! Novel Idea here with a very special update for you and some really cool new treats that we’ve been saving just for today.

First thing’s first though. I’m sorry to say that we will not be able to release Gardens of Equestria: This Coming Storm before the launch of Fallout 4.

As to why, let me start by saying the launch date annoucement of Fallout 4 caught us somewhat off-guard. We were expecting Q1 2016 or something similar. Suddenly we found ourselves in a time crunch. The Directors took a long look at the project and decided that we would split things apart. This was the beginning of GoE: This Coming Storm and GoE: Racing Apotheosis.

We didn’t want to focus everything on Fallout 4 as we already had an enormous amount of work already invested in the Fallout: New Vegas GoE experience. It was work that couldn’t transfer to Fallout 4.

Now we could have just taken everything we had, thrown some random enemies in there for you to shoot and just call it a day. But we promised you a story-driven experience and we wanted to honor that.

Now, a few weeks before the launch of Fallout 4, we wanted to show you what we’ve been working on for all these months.

So today, I’m very happy to reveal to you not one, but two Environment Preview Trailers! Set to the score of our in-house master of musics, Corvus, you’ll get to see a lot more than screenshots. We have a full ten minutes of previews of just some of the levels you’ll be exploring and fighting through in “This Coming Storm.”

But wait, there’s more! In Trailer 1, we’re covering the Appleloosa Valley Entrance, the Overlook, Topaz Lake, New Appleloosa and the Primm Basement. In Trailer 2, you’ll be seeing Stable 16 and the Rock Farm exterior along with the Rock Farm Sector 0 and Sector 1. Please note that all of these levels are works-in-progress so there are a few hiccups here and there.

 

 

These are only about half the levels we have in store for you! We still have the lower levels of the Rock Farm, all of Stable 207 and the Gateway Research Facility. We are structually done on about 95% of all levels and we’ve created the scripting for the prologue and the first three chapters. We’ve also got a fair amount of recording done for our characters.

While we’re not at a point when we can pin down an exact release date for you yet, we will let you know as soon as we have something.

If you like what you see, feel free to drop us a line at our here on our website, Nexus Mods with our preview mod, Smuggler’s Run, Twitter or on YouTube.

We’re also always looking for more talent. If this looks like something you want to be a part of, head on over to our Recruitment Page and let us know!

Next week we’ll be getting up the next few chapters of the “Fallout: Equestria (The Manehattan Edition)” audiobook as well. We will also be releasing our fourth and final edit of the audiobook in the near future.

Until next week, stay safe out there!

-Novel Idea