Oct 272016
 

Happy Thursday Everypony!

Novel Idea here with a very special surprise for you! As many of you know, last Saturday, October 23, was Fallout Day! (October 23, 2077 was the day the bombs fell in the Fallout Universe). Well, we didn't want to let this special day pass without something for you. So now, we are very proud to present the next two Environment Preview Trailers for Gardens of Equestria: This Coming Storm!

Before we get to that, though, I have a special announcement!

The Manehattan Project is currently looking for a few good folks to come and help us! In particular, we're looking for the following positions:

  • Musicians (specifically orchestral in the same style you've heard in our trailers)
  • 2D Texture Artists
  • Vector Artists

If you're interested in becoming a part of The Manehattan Project, creating an epic game and having something truly awesome to put on your portfolio, please let us know at our Recruitment Center!

Now, we have a new piece of art for you! Another gem by Blue Nova, this is the official artwork for everypony's favorite breakfast cereal: Sugar Apple Bombs!

sab-clean

This one was fun. Blue and I had a long discussion/argument about who should be featured on the poster. Originally, it was going to be Pinkie or AJ, but they just didn't work for a multitude of reasons. So finally, we decided we needed an Apple on there! We played around with the idea of Babs Seed, but since I don't think her fate has ever been covered in FO:E (or even mentioned, since she appeared after the 'canon lock'), we decided to go with everypony's favorite Appleloosan Resident: Braeburn! 

Now seriously, how epic did Blue do on this? Details as fine as the shape of the cereal pieces? And by the way, yes that is indeed the box you'll be seeing in This Coming Storm!

Now, onto the mane event!

I am delighted to announce that this is the debut of our new Cinematics Lead, Scarlet Moon. A talented mare with years of experience working cinematographic magic, Scarlet Moon was simply critical in putting these together. I know they look similar to the previous ones, but they are indeed quite different. While I did the game capture and we used the intro and outro I had designed for the previous trailers, she did all the editing and clipping, including working Corvus's wonderful music into the pieces!

First, we have the GoE: This Coming Storm Environment Preview Trailer #3.

In this special preview trailer, you'll get a sneak peek at the Stable 207 Living Quarters as well as the brand new version of Appleloosa Valley!

Stable 207 Living Quarters is a vast complex containing an apartment for the Courier as well as rooms for Littlepip, Velvet Remedy, Calamity and Steelhooves. Use it as your base of operations as you put an end to the threat against all reality! Plus, you'll get pictures of the new and improved Appleloosa Valley, carefully reconstructed and expanded for maximum epic output! This is most likely what you will end up seeing in the final game folks!

Finally, we have GoE: This Coming Storm Environment Preview Trailer #4.

In this special preview trailer, you'll get a sneak peek at the new exterior of the Rock Farm, as well as the sprawling Sector 2 - Administration Wing, the Security Bunker player home and a sneak peek at the top-secret Sector 3 - Labs!

That's right folks. For the very first time, you get a tiny glimpse at the Sector 3 - Labs. What you're seeing is the Pegasus Rifle Testing Range and the "Soft Words" Testing Facility, as well as the Sector 3 - Level D Utility Control breakroom and control room! I've kept Sector 3 under tight wraps because it's going to be a shocker at just what's waiting for you within, but I decided it can't hurt to show you a little, eh?

Well, that's it for this month folks from The Manehattan Project! Within the next couple weeks, we hope to have a major announcement where you might get a chance to meet us in person if you happen to be going to a particular convention! (How's that hype train coming?)

 

Now a tiny little bit just from Novel!

As some of you know, I've been writing a brand-new series of MLP stories available on FimFiction. My fourth story, The Cloudsdale Report just went live last week and managed to climb its way to the #3 spot in the Featured Box for four and a half days! If you haven't had a chance to check out these stories, go read them! I think they're pretty good (and apparently, some people actually agree with me! How weird is that?).

Until next time, this has been Novel Idea, have fun and stay safe out there!

May 262016
 

Happy Thursday everypony!

Novel Idea here, as usual, with your weekly Manehattan Update!

Things are going pretty well over here. We’re finally starting to fill some of these positions we needed, though we’re still looking for a few more artists. If you’re interested in helping out, head over to our Recruitment Page!

I’m happy to announce that we’ve also submitted “This Coming Storm” and “GoE: This Coming Storm Main Theme” to the Ponyville Live radio network. So if you listen to that great selection of stations, you might just be hearing us in the near future! We’ve also updated our Soundcloud page with the Main Theme and new Album Art for both songs, both of which can be downloaded there.

But today is about art of another kind. Namely, the vocal kind!

During GoE’s conception, I came across a companion mod for Fallout: New Vegas that featured the Wasteland Five and Homage. It was great to see these characters, but I realized quickly they just weren’t working for me. First of all, they didn’t have any custom dialogue and that just bugged me (I found out that there was a very good reason for it as the framework the mod used to build the companions made it nearly impossible to have custom dialogue). And then there was the voice thing. While Skyrim had the mod that allowed original characters to act as if they’re speaking even without a voice actor, New Vegas (to the best of my knowledge) never got that ability.

So when it came time to do GoE, I was absolutely determined to have every single character fully voiced by good voice actors that could do these characters we’ve come to know and love justice.

Thankfully, through the magic of friendship (and networking), that’s actually happened. We’re still deep into recording the 80,000 lines of dialogue contained with “This Coming Storm,” but we’re doing very well.

However, I’ve made a grave error. You see, I haven’t handled any of the Voice Actor stuff! In fact, I hadn’t even met some of them (virtually, of course). Everything went through our Vocal Director!

This, of course, was completely unacceptable. These people are working tirelessly to create the characters you’ll fight alongside and against in your quest to save two worlds.

You’ll be hearing Calamity’s twang as you ask him to help you with repairs, Littlepip’s anger when you find you’ve been played, Velvet’s impatience when she finds that you’ve been using Wasteland drugs and Homage’s teasing when she speaks about Littlepip. Watcher will be there, trying desperately to explain what’s going on. DJ-PON3 will be belting out that iconic voice over the radio. Silver Bell will be eager to sell you stuff in Absolutely Everything and the Enclave officers are more than happy to tell you exactly what’s going to happen to you if you oppose them.

So, without further ado, it’s time to reveal the full cast list of Gardens of Equestria: This Coming Storm! We’ve actually opened a brand-new page where you can find out all about these amazingly talented people. But let’s just dive right in!

Gardens of Equestria: This Coming Storm Voice Cast

Yuni – Littlepip & Eagle Eye

I found out about this project from Corvus, he thought that I would be a good fit for LilPip. Him and I actually met on my only other voice acting experience. That was a small role where I played a kitty in an animation.

Tyro – Calamity & Cloud Hunt

I found the project from a Reddit post after the previous Calamity had to suddenly vacate the position. I sent in some test files from previous things I had recorded and the voice director at the time sent me back a picture of Rarity gasping. Which I think was a good thing.

I have no real prior VO experience save for little things I have recorded for fun, but I have a nice microphone and I’m eager to try more. I wasn’t expecting the ‘more’ to be one of the main voices players will be hearing throughout the course of the mod! I’m nervous, but excited to see where things go.

I’m mainly a roleplayer and fic-writer, though I haven’t written anything in a while. I came to the MLP fandom just before season 2 of the current generation aired, though only discovered FoE once a friend of mine started writing his own things based on the story.

Polyphonic – Velvet Remedy, Candi & Rain Check

Polyphonic has voice acted since 2001, became a fan of Fallout with the release of Fallout 3 in 2008, and has been with the My Little Pony fandom through thick and thin since the first time she saw Rescue at Midnight Castle in 1987. She’s an avid modder, having worked on mods for Fallout 3, Elder Scrolls IV: Oblivion, Elder Scrolls V: Skyrim, and World of Warcraft. She’s also one of the few MLP fans she knows who DOESN’T hate Equestria Girls, and has been enjoying Fallout 4 quite a bit.

Strange Fiction – Steelhooves, Professor Fairweather & Render

Strange Fiction has been acting in theater for over eight years, his more notable parts including Sir Toby Belch in William Shakespeare’s Twelfth Night and Luther Billis in Rodgers and Hammerstein’s South Pacific. He’s also done some background work in the film industry, including the TV show Manhattan and the movie Independence Day: Resurgence. Gardens of Equestria is his first voice work, and he hopes he did the amazing characters justice.

Mirage – Homage & Doctor Flagbearer

My name is Georgiana, I’m 19. I’m studying forensics and criminology, which takes up a lot of time. 

I first found the project when the demo was released on the nexus, and thought I’d have a closer look. 

When I saw that voice actresses were wanted I thought it couldn’t hurt to apply, as I’d actually always wanted to be an actress, before realising that, sadly, science is a more viable career. 

This is actually my first voice acting role, and I was very excited when I got the parts of Homage and Dr. Flagbearer. 

Blue Nova (Creative Asset Director) – Watcher & Gemstone

Nova, also known as on sites such as DeviantArt by the handle “Droakir”, is a professional freelance illustrator and independent comic artist.

An avid fan of both the MLP and Fallout franchises, it was only natural that eventually he would discover the perfect blend of the two known as Fallout: Equestria. Now he is joining the team and lending his talents to make the rich history of the world come to life in the form of faded billboards, worn out old posters and musty book covers.

Nova spends his free time reading, drawing, writing music, tinkering with electronics, and building artificial superintelligences. 

Corvus (Music & Audio Director) – DJ-PON3 & Blackhoof

Howdy! I’m Corvus, music lover and devoted fan of the Equestrian wasteland. I’m the type of fella who takes a bit of comfort in knowing that no matter how hard I try, I’ll never make anything that sounds as perfect as a thunderstorm. But that certainly won’t keep me from tryin’! Anyway, I feel honored to have the opportunity with my many projects to get to have a say in what the Equestrian wasteland sounds like. That’s about all I have for now, expect to hear a lot more from me soon!

Red Kat (QA Lead) – Silver Bell

Formerly an Executive Producer and the Technical Director of the Manehattan Project, the demands of real life forced Red Kat to take a step back from the project. We are delighted to have her back as a consultant, which generally means bothering her whenever we can’t figure something out. She has also recently taken charge of our newly formed QA Team.

Red Starr – Railright & Colonel Vanquish

I’m 24 year old college student working on my masters degree. I heard about the project through a friend who saw the opening for Calamity, and I sent in an audition. I’ve provided voice work for a few short videos during college, but I haven’t really voiced anything for the fandom outside of info videos on the animation channel I’m part of.

Zedachyia Aturr – Crane & Major Squall

My name is Zedachyia, I’ve been an aspiring voice actor for what feels like ages now. Sadly, I’ve got no practical experience with voice acting. But hopefully the Gardens project changes all that.

I found the Gardens project through Novel Idea’s open casting call on Reddit, and was lucky enough to be selected. When I’m not mucking about in the voice world, I play video games, listen to music, or run or participate in pathfinder games.

Somnus – Midnight Storm

I’m an engineer by trade. I participated in theater back in high school and loved it, but this is my first voice acting gig. I found the project through Orion.

Inkblot – Gail

Inkblot is age 32, a therapist, and found the project via a friend. Her favorite pony is the inimitable Rarity.

Grizwald – Redeye

[Pinkie Pie, you bring that bio right back here! Excuse me folks. I need to chase a pony *Runs off*]

Novel Idea (Executive Producer) – Script Legacy, Doctor Master & Bob the Deathclaw

You all know me and what I do here. For the most part at least. So it seemed only fitting that I voice the mad scientist Doctor Master. I’m also the poor beleaguered Script Legacy, who you heard in our very first teaser trailer. I did the chapter titles, quotes and footnotes, as well as the intro and outro for the Fallout: Equestria (Manehattan Edition) audiobook project. However, these were the first times I’ve ever voiced anything, so this is yet another new skill to work on. Don’t worry, I’m still working plenty hard on all the other stuff.

Finally, if you made it this far (kudos to you), I’ll give you a little treat: I’m working on something potentially very big. I’ve already cleared the first major hurdle and I’m now waiting for a response on the second one. After that, we’ve got a big announcement for you…maybe a chance to get a much more personal look at GoE! 😉

That’s all for this week folks. Have a great day and stay safe out there!

-NI

May 052016
 

Good day everypony!

Don’t worry, I won’t talk your ear off here. I already did that in the other posts. I just wanted to make sure you all had a single place to find all of our One Year Anniversary material!

First of all, let’s get things fired up with the new Gardens of Equestria Main Theme. I am SO VERY THRILLED with this. This is partially inspired by the introduction themes to Fallout 3 and Fallout 4, while spanning the entire music range of GoE itself. Corvus completely outdid himself. I totally freaked out when I heard the thunder bit in there and was going SQUEE SQUEE SQUEE for like ten minutes. But he also did something utterly amazing. At the very end, you might notice a familiar little tune. That is indeed the Fallout theme! While we’ll likely be tweaking it a bit here and there, this is what you’ll be hearing when you fire up GoE: This Coming Storm for the first time…or any time you fire up FO:NV with GoE loaded!

Next up, we have our debut of our amazing new Cinematics Lead, Scarlet Moon. With a ton of After Effects experience (and a ton of other experience that I can’t even begin to list), I am very happy to have someone with her talent on the team. It means I don’t have to do all the cinematics anymore! Yay! Someone who knows what they’re doing!

Since “This Coming Storm” (the song) is a very special song for the Fallout: Equestria universe, we wanted to give it a true and proper music video. (And I confess that I’ve come to hate my original cloud-based designs). So not only was this her “test project,” but it turned out excellent. So go enjoy the new epic sounds of “This Coming Storm.”

Finally, we have one more music trailer that we released early this morning. The Primm Basement sketch!

That wraps up our YouTube material for this week. But wait! There’s more!

If you happened to miss last week, we released the Topaz Lake Score video and more importantly, Smuggler’s Run 2.0! That’s right, new artwork, new file structure (it’s a big deal, really) and a radio station with the Smuggler’s Run Theme!

We’ve also completely updated the “Sounds of the Wasteland” page with all of our new music trailers!

I’ve also written up a One Year Anniversary Retrospective about the Manehattan Project Team, what started this whole thing and some of the wisdom I’ve gathered along the way.

Not only that, but we’ve announced the launch of The Manehattan Network, a new home for all things MLP Modding. Please remember that this is in the very early stages of development and may or may not pan out. It’ll depend entirely on you!

We’ve even got more material on the way in celebration, but it’s not quite ready yet. Don’t worry, soon ™!

We’ve also got three new members of the team!

Scarlet Moon – Cinematics Lead: 

How to even start? Scarlet Moon is an riddle wrapped in an enigma stuffed in a chimicherrychanga. Professionally, she is a special effects and motion designer, but mostly a huge geek and a super nerd. She has been a MLP and video games fanatic since a young child. After losing touch with MLP for several years, through the magic of friendship, she rekindled her love of everypony and met Novel Idea, who encouraged her to use her powers of movie magic for the good of Fallout: Equestria. 

In her free time, she enjoys cooking, reading, drawing, painting, watching movies, making movies, playing games, and chilling with her cats. Her ideal time is building something with her hands, whether it’s a cake or a replica of Hobbiton. 

Mercer – Script Engineer

I’ve been modding Fallout: New Vegas for 2 years now, and have published two mods on Nexus. I applied for Script Engineer position after stumbling upon one of Novel Idea’s blogs. Finland FTW.

Sunshine – QA Technician

Hi there! I’m Sunshine. I enjoy playing games, though I don’t get new games to play very often. I also write stories about ponies, participate in a pony-themed roleplaying group, and occasionally make pictures of ponies in Source Filmmaker. Funnily enough, I first discovered the Fallout series from Fallout: Equestria. And when I did, it was love at first sight. And now I’m a QA tester for GoE, putting my love of Fallout and Fo:E to a more practical use. I’m looking forward to doing my part for the Manehatten Project.

That’s it for this week folks. I’m totally exhausted. This took a heck of a lot out of me.

So until next week, have fun out there!

-NI

Apr 282016
 

Fillies and gentlecolts, welcome to week one of our one year anniversary celebration!

I’m utterly delighted to announce that we’ve done some awesome new updates in Smuggler’s Run, our preview mod for Fallout: New Vegas!

At the request of a few people, you now have direct access to the Smuggler’s Run Theme anywhere in the Wasteland through the Visionary Broadcast, a new radio station! Now, it’s just that theme for now, but we’ll be improving upon it in the coming weeks!

Not only that, but we have a ton of new artwork for you to enjoy! The ripples caused by the strange reality changes have now changed even more of the Wasteland, so you’ll now have Blue Nova’s amazing Steel Ranger poster, but you’ll also get a revised version of Pinkie Bombs, Giddy Up Applejack, I have a Science Degree in Science and for the first time, Captain Cosmos has been replaced by none other than Daring Do and the Quest for the Sapphire Statue! At present, we only have these as standard posters and haven’t gotten to the Lightbox versions yet, but those are on the way. You’ll also get the Rocks are Cool poster and Vinyl’s Rave poster!

But wait, there’s more! You’ll also get the Rarity Sierra Maredre poster and the Iron Will Sunset Sarsaparilla posters by Pixelkitties!

Not only that, but everything has been now compacted into a single .BSA archive file so no more worrying about files going all over the place. This is more a background change, but it’ll make updates a hell of a lot easier in the future for everyone.

And we’ve saved the best for last. Blue Nova has fought through intense migraines and crazy work schedules to create something truly epic for you.

equestrianflagdistressedbbg

The flag of Equestria herself, which will now replace ALL US Flags in game!

So what are you waiting for? Head over to the Nexus and get it right now! 

But we’re not done yet!

We’ve also got another new Music Score for you! This week is Topaz Lake, the headquarters of the Visionary forces in Appleloosa Valley. While Redeye sends the orders, it is the mysterious Gemstone who carries them out. So take a look at the latest screenshots of Topaz Lake with our brand-new music trailer!

 

 

That’s it for this week folks. Just wait until next week…because we’re going to blow your socks off with what we have in store for you!

Have a great day and enjoy the updates!

-Novel

Apr 212016
 

Happy Thursday everypony!

Novel Idea here with your usual Manehattan Update. As promised, we have the next two new music trailers. Though the Smuggler’s Run Theme remains firmly ensconced at the top of my favorites list, he definitely knocked it out of the park with both of these pieces. The best part about working with Corvus is that I can give him this really abstract idea of what I’m looking for in level music (or just show him what I have done for the level itself) and he can just whip up music that matches it more perfectly than I imagined.

Stable 16 is inspired by the ill-fated Stable 24 in Fallout: Equestria with one very specific difference: there’s much more than just monsters in the depths of this Stable. I wanted haunting, eerie music where you were sure something was about to jump out at you…because it will…oh it will. I remember when I first walked through the level in-game after my first design pass. Hell, it creeped me out and I designed the damn thing! Corvus nailed it. So if you haven’t heard it, hit the link below to check out the new music trailer for Stable 16!

Next we have the worldspace music for Appleloosa Valley itself. You’ll be hearing this a lot as you wander through the expanse of Appleloosa Valley, journeying to Stable 16, New Appleloosa, Topaz Lake, the Rock Farm and more. I wanted something that gave a feel of fresh wide-open spaces, a place where you still have that frontier feel that New Appleloosa gave you, but a bit wider. I wanted something that felt a bit like Firefly’s frontier worlds. The Wasteland is here, but it isn’t in the soil. Remember, Appleloosa Valley was never hit by a megaspell through the protection of the Rock Farm’s defense grid and the unexpected help from the nearby Lucky 38. We also wanted something a bit more iconic and memorable than the basic New Vegas Wasteland theme, but wouldn’t be too distracting from the gameplay. (It’s a hard balance). But now, sit back and relax and listen to the wonderful strumming of the Appleloosa Valley theme.

That’s all for this week folks, nice and short. Next week, you’ll be getting the last two of the musical score trailers.

But did you know that the week after that is the one year anniversary of the Manehattan Project? That’s right. On May 7, 2015, we unveiled Gardens of Equestria to the world with a full website, a remastered edition of Fallout: Equestria audiobook (the only complete version of the audiobook available at the time) and the GoE Teaser Trailer.

Wow…it’s hard to believe we’ve come so far since then.

So on May 5, 2016, we’re going to have some really cool and really special for you. A few really cool somethings to celebrate this special anniversary. It’ll blow your mind. Hell, another cool idea just came to me as I was writing this and we’ll be doing that too!

You’ll definitely want to be here on May 5. Because it’s going to be awesome.

Apr 142016
 

Happy Thursday everypony!

Sorry about the last couple weeks. We’ve been hard at work on a multitude of projects, but some of them are secrets and some of them aren’t quite ready enough to show you. After all, we only want to provide the best for you!

It’s in that vein that I am so very proud to present to you the latest in our series of trailers and the beginning of our music relaunch!

Now, I don’t know if you’ve noticed, but in Fallout: New Vegas, the music tends to be on the subtle side. In fact, in many places, it’s barely noticeable at all. Thankfully, Fallout 4 has taken a different approach (My favorite in-game music has to be the one in the Switchboard and the Railroad HQ) and that’s the approach we want. Music is an integral component of any gaming experience. I’ve said it before and I’ll say it again…some of the best gaming experiences I’ve ever had were to epic scores. Such as my all-time favorite, the finale to Mass Effect 2.

But we wanted to give you a better picture of just where you’ll be hearing this music in GoE. So we’ve designed a new series of trailers highlighting some of the awesome areas awaiting you in This Coming Storm. Blue Nova, our Creative Asset Director, took charge and created some cool subtle visualizer effects to the Manehattan Shield along with setting up the slideshow. Exterior shots were done with the help of the wonderful Nevada Skies mod (which we strongly recommend no matter what!).

Music, as always, is by our incomparable and irreplaceable Music & Audio Director, Corvus. Level design and trailer design is by Novel Idea.

Now let’s get to it already!

Don’t worry, we’ve got more on the way! We’ll be releasing two of these a week for the new couple of weeks. After that, you’ll get a special preview of the enormous Overmare’s Quarters of Stable 207, a massive living space for you and all your companions (and the second player home in GoE!)

Not only that, but we may have something even cooler for you either next week or the week after. A special treat. But it’s a surprise, so I can’t tell you more. 😉

That’s it for this week folks! Have an awesome day and we’ll see you next week!

-NI

Feb 112016
 

A very happy Thursday to all of you!

Novel Idea here and I cannot tell you how happy I am to be writing this post.

I will, however, attempt to demonstrate with the following picture.

Yes yes yes yes yes

Corvus and I are both in this state. To quote him, “There aren’t enough yesses in the whole world” to express our joy at this day.

That’s right folks. It’s happened.

At long, long last, the final revisions to the Fallout: Equestria (The Manehattan Edition) Audiobook are complete. 

FOE Manehattan Book Cover Square Logo V5

 

Here’s a list of the changes we’ve made in this version:

  • Repeated Lines Removed: 7 (Chapters 8, 24, 15, 21, 33, 38 & Epilogue)
  • Flubbed Lines Removed: 6 (Chapters 22, 25, 39, 40, 42, 2 in 44)
  • Removed “Footnote: Maximum Level” from Chapter 37 & remastered Chapter 37
  • Re-recorded & remastered Manehattan Edition Opening and Finale, now set to the instrumental version of “This Coming Storm” by Corvus Productions. These were designed in the style of Audible audiobooks complete with the “The Manehattan Project hopes you’ve enjoyed this broadcast” at the end. 😉
  • Added full vocal version of “This Coming Storm” to the end of the Epilogue, as was originally written into the novel.
  • Completely revised Cover Art by Novel Idea & Blue Nova, using the Steel Ranger from Gardens of Equestria’s new Steel Ranger Recruitment poster. This will also make it easy to differentiate versions of the audiobook with the new dark background.
  • M4B version is now in 10 7-hour parts instead of 8 8-hour parts to allow for faster downloading and easier control.
  • M4B & MP3 Audiobook Chapter Titles now show properly when using iTunes or the iOS iBooks Audiobook App for iPhone and iPad.
  • MP3 version is now preconfigured to be set as an Audiobook with correct metadata (description, date, narrator, other details) and updated album art.
  • Both the MP3 Version and the M4B version are mirrored now on MediaFire and Google Drive.

I even found a repeated line I missed at around 1 AM this morning, so I dove into the file and cut it out and rebuilt all the archives just so you folks have the best possible experience.

Is this over the top? Probably. It is OCD? Definitely. But as I’ve said before, I’ve come to live by my own personal adage, “If you’re going to do something, do it right and do it with style.”

I’ve even tested the audiobook thoroughly in both the Audible App and the iBooks App on the iPhone. I tried to find a way to get chapter titles to show up properly in Audible, but just wasn’t happening. I did have a friend do some QA using the Smart Audiobook Player and found that chapters work just fine in there.

By the way, if anyone has a favorite audiobook player that we don’t have listened on our Audiobook page, please speak up!

I’m going to leave the specific details about the correct way to update your version of the audiobook (if you have one of our older versions) on our Audiobook Page here. So if you’re interested in downloading our new version, head on over right now!

As for GoE news, we actually have a new member of our Technical Team, but I want to give that person their own introduction post, so I’m going to wait to introduce him until next week.

In addition, since I’m having to upload 22 different files, which is essentially 32GB of data to online servers for you folks, we’re not going to start the YouTube updates until next week. This will give me the time I need to get the movies slammed together and ready to go.

Now, to be honest, if I find something more, I will update the book, but we have no intention of doing another full version again. This is it folks. The penultimate and definitive unabridged audiobook of Fallout: Equestria!

We hope you find it worth the wait. 😀

Until next week, have fun and stay safe out there!

-Novel Idea

Nov 192015
 

So I decided to get out a quick update to you folks this week, despite my claims last week. But I’ll try to make this short…er. Come on, it’s me. I’m not known for being incredibly concise, after all.

Gardens of Equestria: Dances of Light and Shadow

While I have plenty of experience working with other characters from other worlds, I usually pick a character who isn’t very well defined or fleshed out. While we’ve seen some of their thought processes and reactions, we don’t really know the person. I have to say, as I’m attempting to parallel the original Fallout: Equestria as much as possible (despite the fact that this Littlepip and company are not the same as the ones we know in Equestria), it’s a very difficult task.

For example, let’s take Littlepip. Littlepip goes through an enormous amount of changes in Fallout: Equestria (obviously) and I’m not talking about physical. I’m talking about psychological, emotional, relational and more. The filly two stepped out of Stable 2 is a far cry removed from the one who assaulted Old Appleloosa. That one is very different from the one who ventured into the Manehattan Ministry of Morale hub. Or the one who entered Fillydelphia. You get the idea. Character development is a challenging thing, especially with already created characters.

Nevertheless, I am doing my best and it’s going quite well. I’m quite a bit ahead of the curve. I’m currently at 37,873 words. Here’s the full stats:

 

Screen Shot 2015-11-19 at 12.36.45 PM

I should mention that I’m not done with my work today. I’ve been aiming for 2,200 words per day.

And as usual, with almost all of my stories, I have a general goal to make a novella or short story and it always gets a hell of a lot larger. Hell, right now, we’re finally facing the mysterious and sinister Induction Array beneath Appleloosa Valley, which plays a major part in Chapter 3 and Chapter 4 of “This Coming Storm.”

Updates On The Way

And what about “This Coming Storm” you ask? Well, I’m happy to say that after some struggles, we’re back in the full swing of production on the scripting side of things. My work on level design continues unabated (okay, somewhat abated due to finishing Legacy of the Void), but it’s going well. I’m looking forward to actually getting to get into this myself.

Things are happening! Yay!

In addition, we’ll be soon re-releasing all of our GoE music in a newer form. Got some fun plans there too, but I don’t want to give too much away.

Finally, one last update: I have personally done the last pass on “Fallout: Equestria (The Manehattan Edition).” I know there were still some flubs and errors in Version 3 and we want to make sure that you have the best possible reading experience. As someone who’s listened to hundreds (probably thousands) of hours of audiobooks, mainly through Audible, I want us to get as close to that level of quality as possible. We should have this out in the next couple of weeks. We’ll be updating the YouTube ones automatically and we’ll be also revising our Audiobook page. I know that most of you have likely already finished, but if you’re looking for another round, we’ll have it for you.

That’s it for today. We’ll be posting our usual three chapters of Version 3 up on YouTube right now, so feel free to check them out!


-Novel Idea

Nov 122015
 

Good afternoon everyone!

First, let’s get to the exciting stuff! I’m happy to report that I’m still ahead of the game when it comes to NaNoWriMo with Gardens of Equestria: Dances of Light and Shadow. I cracked the 20,000 word mark yesterday finishing Chapter 4, Wild Magic. And no, I’m not telling you what the chapter’s about. Theorize all you want though. 🙂

 

Littlepip being Adorable by Commander Sparkle

Littlepip being Adorable by Commander Sparkle

I hope you all are thoroughly enjoying Fallout 4. I’ve seen the headlines of various reviews and they look to be utterly spectacular. I’m really looking forward to getting into it, though as I said before, I get to wait a month to do it. It’s probably for the best. Between the work still remaining on This Coming Storm & NaNoWriMo, plus the insanely busy month this will be for me, adding Fallout 4 to the mix would just make things so very much harder.

Still, I’m totally jealous of all of you playing right now.


In case you missed it, in celebration of Fallout 4’s launch, we released a work-in-progress version of the ambient score for Topaz Lake. I think Corvus once again nailed it perfectly. I’ve never had someone get my “creative vision” and run with it so well before. Then again, since I’m usually a novelist, I rarely need to work with others. Believe it or not, it’s kinda hard sometimes to get everyone on the same wavelength. But it’s something I don’t need to worry about with Corvus. He definitely gets the levels I’ve designed and pumps out music that fits not only the area, but the story as well. It’s a rare gift and one for which I am incredibly grateful.

I’m also happy to report that final level design has started again on GoE. With the utter chaos of the last few weeks, I’ve had to focus my attention elsewhere, but last night I nearly finished the lighting for the Rock Farm’s Sector 2: Administration, a unique level where players will get to discover just what happened at the Rock Farm when the megaspells began to rain from the sky.

Here’s a little secret too: much more of the history and legacy of the Rock Farm is revealed within Dances of Light and Shadow. As you know, the Rock Farm is central to GoE: This Coming Storm and Appleloosa Valley in particular. I’m very glad that I get to expand on the lore of the facility within this story as Littlepip and her companions delve into the depths of the secret Steelstone Security Facility and beyond. In fact, you’ll actually get to see some of the areas featured in Dances of Light and Shadow within This Coming Storm.

But what I’m most looking forward to is the next level. Sector 3 is the central hub of the Rock Farm’s research and development facilities. While satellite facilities existed in the Western Complex beyond Topaz Lake (and below Topaz Lake as well), all military research was conducted in this massive lab. Dominated by an immense MAS-designed power core, this vertically-designed level will feature many of the weapons and armor unique to GoE including those we’ve featured in Smuggler’s Run. Trust me, this place will blow your mind as to the sheer scale. It’s one of the areas that we’ve kept the screenshots under wraps for the most part, having only small tight-view pictures so you can walk into this place and get the full power of the combined efforts of the MAS and MWT.

As for Smuggler’s Run, we’re planning on a massive update to Smuggler’s Run at the launch of GoE (and a minor update with several bugfixes in early December). Smuggler’s Run will actually be an integral part of GoE: This Coming Storm and we plan to set up an installer to make sure you have the current version. I should note that the This Coming Storm version of Smuggler’s Run will likely remove most or all weapons available in the preview mod and place them in their appropriate locations within the Rock Farm. We haven’t decided for sure yet, but we want these weapons to be completely unique.

That’s all for us today, save for the mandatory and promised update to the YouTube version of the Fallout: Equestria (The Manehattan Edition) audiobook.


Please note that we probably won’t have updates for the next two weeks. I personally have a special training I’m attending and of course the week after is Thanksgiving Weekend (I think). But we’ll update for the last week of November. I’ll also be redoing some of the music slides. For some reason, YouTube has made all the preview images super-grainy and I don’t know why. I’ll figure it out though. And I need to keep you appraised as to what’s going on with NaNoWriMo!

Have a great day and stay safe out there!

 

-Novel Idea

Nov 102015
 

Good morning everyone!

Novel Idea here with a surprise Tuesday-edition post. We here at the Manehattan Project decided we wanted to do a little something to celebrate Fallout 4’s release. While we are still in development of GoE: This Coming Storm for Fallout: New Vegas, GoE: Racing Apotheosis for Fallout 4 is definitely on our minds today.

While we’re not ready to share details about some of the great features we have planned in GoE 2 for Fallout 4, we couldn’t let this day go past without a little something. So today, we’re releasing the next two chapters in the YouTube edition of the Fallout: Equestria (The Manehattan Project) audiobook. But that’s small change.

The big one is that we’re revealing the ambient score for the Topaz Lake area and levels today!


You’ll likely notice that we have a new and much cleaner style for our music sketch videos designed by Novel Idea. We’ll be updating our other videos soon with this new format and hopefully more! Our music, as always, is from the incredible talent of Corvus.

So today, enjoy your adventure in Fallout 4 and don’t forget to check back Thursday for the next three installments of “Fallout: Equestria (The Manehattan Edition)!”