Tomorrow's the big day. Tomorrow, The Manehattan Project will do a live world premiere of the Prologue on Gardens of Equestria: This Coming Storm at Pacific PonyCon 2017 at 7:15 PM in the Guest Panel Room (Harborside Room).
We've been working around the clock (literally, since Little Tinker is in Australia, which is like +18 hours ahead of us) to get this ready for you. And we've done it. We've got one hell of a demonstration set up.
Because you're not just going to see another video folks. You're going to see me, Novel Idea, play the game live in front of the entire panel. What you'll be seeing in this panel is the actual game. You'll get to experience the quest design, the custom voiceovers, the new music, some of the weapons you've already enjoyed in Smuggler's Run, the branching dialogue choices and live combat with pieces of a reality that don't belong on earth! And trust me, they're hard to beat (I've actually allotted time for if I die during the fight. Ayep. Kept it that hard). But not only that...
You'll be seeing our opening cinematic. Built from the ground up for this game, this cinematic will finally reveal the grand adventure the players are about to embark on.
We've also had a few changes in our line-up for tomorrow. Sadly, Silver Chord won't be able to join us tomorrow (everything's fine, just real life got in the way). However, you'll still have Polyphonic, former Vocal Director and Voice Actress for Velvet Remedy, Candi and more, Ebon Quill, Quest Designer and our new Vocal Director, and of course, myself, Novel Idea, the Project Lead.
We'll be talking to you about how this all began, how voice acting really works in the gaming industry and an in-depth look at the story-building required for something as massive as GoE.
Finally, we have one enormous announcement that's exclusive to all attendees of our panel tomorrow. Yes, everyone else will find out next week. You won't want to miss this. This is one thing you probably didn't see coming.
You've probably noticed that things look quite a bit different around here! We've got a whole new setup, now featuring some of the coolest parts of GoE right here in once place. So, take a look around! We've got features on the bottom, a new logo up top (I'm still fiddling with that bit) and all sorts of other goodies.
In addition, I've also done a massive redux of many of the website pages throughout the site. There's still a bit of optimization to do, but I think you'll find exploring things much easier. Just a tip... check out the locations page!
For those who enjoy my stories, I'll also be attending all three days of the convention, so feel free to say hi and stop by the panel to see what this is all about!
In the last couple of months, I've released several new stories. You can find them all at Novel's Nook, but here are some direct links for you at the bottom as well.
We'll see you next time!
Tactics of Snowbound Unicorns
Twilight’s got her nose stuck in a book. Sunset wants to go see the rest of their friends. As winter descends upon Canterlot, Sunset gets an idea. Things snowball from there.
The Alchemy of Chemistry
After a tutoring session gone wrong causes Moon Dancer to storm out on her, Sunset is forced into a decision she never wanted to make. Now with her future on the line, if her legacy doesn't get her expelled, the upcoming alchemy exam just might...
The Cloudsdale Report
After an entertaining evening meeting Sunset’s newest friend Twilight Sparkle, Princess Celestia seeks an old intelligence report that may hold a devastating secret from Equestria’s past that will forever change Equestria’s future.
That’s right folks! Today we’ve got an extra-special update.
The Manehattan Project will be hosting our first-ever convention panel at Pacific PonyCon 2017 on the weekend of January 6-8, 2017 in San Diego, California!
At the GoE Panel, you’ll get a world-exclusive first look at the Prologue of Gardens of Equestria: This Coming Storm including our brand-new cover artwork by Blue Nova, featuring music by Corvus Productions and custom voicework!
But that’s not all.
During the panel, you’ll actually get a chance to speak with four members of The Manehattan Project itself!
Polyphonic – Former Vocal Director and the Voice Actress for Velvet Remedy, Candi and more!
Novel Idea – Project Lead & Creative Director as well as author of the Wavelengths Timeline series.
Not only will you get a live demo of the Prologue including the epic opening slideshow for Gardens of Equestria: This Coming Storm, but you’ll also get to hear about the challenges of writing for a game project of such an enormous scope, the design challenges of managing a team that spans half the planet as well as the immense task of organizing a team of over twenty voice actors while performing a variety of voice acting roles!
In addition, our panel will be moderated by the one and only LiamNeighson, author and veteran of countless pony conventions across the United States as a moderator, volunteer and general pony enthusiast!
There’s still plenty of time to register as well! Head on over to Pacific PonyCon’s website today and get registered to experience this first-ever reveal! Plus, you’ll get to see MLP legends as Nicole Oliver (Celestia & Cheerilee), Tabitha St. Germain (Rarity & Luna), Kelly Sheridan (Starlight Glimmer), comic artists Sarah Richards, Tony Fleecs and illustrator Mary Bellamy, plus amazing cosplayers and more community guests!
We look forward to seeing you in January in San Diego!
I know, I know. I missed last week's normal update. Sadly, I got hammered with a cold plus allergies. Nasty little bugger. Now, originally I was going to have a bit more for you this week, but the whole team's been beset by an attack of the dreaded REAL LIFE! Blue Nova, our Art Director, is actually getting married at the end of October, (YAY!) but that means he sadly has less time available for GoE arts. As for me, I'm finishing up the LOD generation on the New and Improved Appleloosa Valley! That means Level-of-Detail, which is pretty much everything you see at a distance. All games use technology like this. It's a lot of work, but it'll turn out awesome.
But, I do have some goodies for you, including a Fallout: Equestria icon. Yes, folks. It is none other than our rendition of PINKIE PIE IS WATCHING YOU FOREVER Poster! The very first Ministry poster Littlepip comes across after leaving Stable 2!
Seriously, Blue Nova did an epic job on this. Down to the tiny print in the bottom right! How awesome is this! /squee!
But wait there's more!
As you know, we've also decided to redo all the magazines and books in Fallout: New Vegas to their proper Fallout: Equestria variants. Now, while Kkat did all of the books, our esteemed worldbuilder did not attack the magazines (because there are way too bloody many). However, Somber had 1.5 million words to play with and he did tackle the books! So we're taking a page from his book (yes, pun very much intended) with...the Canterlot Journal of Medicine!
Damn, he's good. This one will be replacing "Today's Physician." It's it just lovely?
That's the two major art reveals for this week, but I've got some non-GoE goodies to chat about.
As many of you know, I have recently embarked on a quest to prove to you all that I am indeed an author as I have claimed. And I am utterly delighted to say it looks like you folks believe me!
To those of you who have read them and fired off a like or comment, thank you kindly! If you're interested in seeing just what madness goes on in my head, feel free to check them out. I recommend starting with "Applications."
I have several more short stories/novellas planned and an enormous novel for NaNoWriMo set in this alternate timeline I'm calling the Wavelenths Timeline. You'll be hearing more about that soon.
But that's it for this week. Thanks everypony and have a great day!
I’ve got some big news for you today everypony. Seriously major news. Epic news.
I’m beyond ecstatic to announce that principal level design production is complete for Gardens of Equestria: This Coming Storm.
So I hear you asking, “What the heck does that mean?!”
Well, settle down. I’m about to tell you.
It means that the Appleloosa Valley and 70+ levels of GoE: This Coming Storm have all been structurally completed, decorated with the proper aesthetic, refined for gameplay and more. Containers have been added for weapons. Shields and forcefields are up. Massive complex machinery has been installed.
The closest analogy is when principal filming is complete for a movie. While there’s a ton of work that goes into any movie after filming is complete (audio, special effects, music, etc, etc), it’s still a major milestone. Don’t get me wrong, we’ve still got a long way to go, but this is a big deal. In celebration, we’ll be releasing a new environmental preview trailer in the coming weeks. You might even get a glimpse of some of the secret areas I haven’t revealed yet!
So get hyped people.
In fact, here are a few things to help you with your hype! Check out what’s been done already with our first two Environmental Preview Trailers!
And that leads us to part two of today’s post: recruitment!
We have immediate openings on our Technical Team for scripters. Scripters are what make the game really happen. They’re the ones who control the dialogue, the quests and the encounters. They work hand and hand in making the world of GoE real.
If you have any experience with game design (specifically Skyrim, Fallout 4, New Vegas or Fallout 3), especially with quest design, scripting, encounters or anything similar, please let us know by heading to our Recruitment Center.
We need your help folks. If you want to see GoE sooner rather than later, it’s time to pitch in and make this game!
That’s all for this week folks. See you in two weeks!
P.S. I’m also looking for beta readers (otherwise known as pre-readers) for a couple stories that don’t involve GoE or FO:E at all. If you’re interested, hit me up in the comments! Time for you folks to see that I can write. 😉
Novel Idea here with your regular Thursday update. Because it’s awesome. And you know you love it.
Now technically, I have some new art I could show you. But instead, I want to keep that under our hats a bit longer. Don’t worry, there’s a very good reason for it. And I promise you’ll like it. A lot.
But now, we’ve got a member who just joined this morning. Actually, he accepted the position while I was writing this post! Serendipity, anyone? I’m happy to introduce Ebon Quill, who will be joining The Manehattan Project as a Worldbuilding Writer!
Worldbuilding Writers are a critical part of our storytelling team. While I may have written all the story script and dialogue, I simply can’t write everything. These brave souls fill that enormous gap. They will be writing the terminal entries, notes and scraps that breathe life into the backstory and world of Gardens of Equestria.
Ebon Quill: A humble luminist who has stumbled into working on a project that blends two of his favorite things. He is working on terminal entries, and will provide nothing less than his best. He has been writing non-professionally for years, and has been involved in all manner of geekdom forever. He’s always available to talk, so drop him a line!
I realized it’s been a while since we’ve done a recruitment post! While we have an utterly amazing team of artists, modelers, writers and scripters, we’re always on the lookout for more talent. So I want to highlight a few of the positions where we could use some help!
Artists: We’re always looking for more artists. It’s my hope to create posters for every single poster or image that Kkat described in Fallout: Equestria and a whole lot more, not only for GoE 1 for Fallout: New Vegas, but for GoE 2 for Fallout 4 as well! Art is the one thing where we simply can’t have enough!
Scripters: Scripts are the lifeblood of any game and GoE is no different. Every quest, every encounter and even every conversation is controlled by scripts. We’ve got some amazing talent in the scripting department, but we could always use some more help here. If you have any programming experience and have some familiarity with the GECK, we’d love to have you.
PR Director: Yeah, I know. I’ve been asking for this for about a year or so. I know it’s a pipe dream, but if you want some experience doing public relations (such as this post!) for Manehattan, please let us know!
New Position –Web Director: We’ve got some concepts for a major overhaul for the GoE site, but I simply don’t have the time to do it on my own. If you have experience with CSS, HTML and other elements of website design, please contact us for further details.
Novel Idea here. I’ve got something a little different in store for you today. As you all know, last week was our One Year Anniversary Celebration. There are actually a couple things we still have in the works for that but weren’t quite ready and still aren’t as of yet, but when they are, you’ll know. Oh boy, you’ll know.
Originally, this post was going to be about some art stuff, but I’ve decided to change things up. You see, last night, I happened to have just finished Fallout: Equestria Pinkeyes. Yes, yes, I know all of you read that like years ago. But I’m just now getting into the FiMFiction world in the last couple of months. I hadn’t.
So, this post is going to be some reflections about the concept of Fallout: Equestria including complete and total spoilers for Pinkeyes. So if you haven’t read Pinkeyes, stop reading this instant. Seriously. Bugger off and read the damn story. Then come back.
However, if this isn’t your cup of tea, don’t worry, we’ll have more GoE-focused stuff for you next week.
It’s no secret that Kkat, the original author of Fallout: Equestria, is quite the fan of Babylon 5, a science fiction series by J. Michael Straczynski (Or JMS). It’s also no secret that I am as well. Babylon 5 is my favorite science fiction series of all time. Kkat has spoken at length about the influence of Babylon 5 on Fallout: Equestria in blogs, so I won’t go into depth.
The reason I’m bringing this up is because of one of the very last lines of Babylon 5’s penultimate finale, “Sleeping in Light.” Narrated by Susan Ivanova (played by Claudia Christian), it is a wonderful summary of the enormous story arc of Babylon 5 without spoiling anything.
Babylon 5 was the last of the Babylon stations.
There would never be another.
It changed the future, and it changed us.
It taught us that we have to create the future or others will do it for us.
It showed us that we have to care for one another because if we don’t, who will? And that true strength sometimes comes from the most unlikely places.
Mostly, though, I think it gave us hope that there can always be new beginnings.
Even for people like us.
When one reads Fallout: Equestria, its clear that these thoughts and ideals echo strongly throughout the arc of Littlepip’s life. But more than anything I’ve always believed that the true message of Fallout: Equestria is summed up in those last two lines:
Mostly, though, I think it gave us hope that there can always be new beginnings.
Even for people like us.
Fallout: Equestria is about hope. Hope in a better tomorrow. That tomorrow will be a better day. That tomorrow will be a new beginning. There’s a reason Nicholas Dominique’s fantastic music number inspired by Littlepip is named Hope (and a reason we used it for the GoE Teaser Trailer). There’s a reason that the final lines of the Epilogue are Applejack and Steelhooves’s song and that song ends like this:
“For I know tomorrow will be a better day.
Yes, I believe tomorrow can be a better day…”
If you’ve read Fallout: Equestria, I’m sure you can see the same thing. I don’t need to prove this to you.
I’ve read a few stories set in the Fallout: Equestria universe now. Some didn’t end with this message. Some I think were poisoned by the Wasteland. Some…just wanted to go in another direction. And you walk away with the story feeling wronged somewhat.
And then? Some managed to hit that note of hope with such perfection that the experience becomes a masterpiece.
Fallout Equestria: Pinkeyes is one such tale.
If you happened to have come across any of my commentaries I’ve been putting up on FiMFiction, you should know that I tend to get deeply into stories. Events within stories that I’m emotionally invested in can be like a buck to the face (with radishes). Mass Effect was like this for me. Frankly, the end of Mass Effect 3 had me reeling for weeks, a complete emotional wreck.
Well, as I finished Pinkeyes last night, I’m still dealing with that. That’s one of the reasons for this post, because it’s a way to help me work it out.
The ending of Pinkeyes is simply beautiful. It is a rare thing for a ending to hit such a perfect chord with me. Yes, bawled my eyes out, but they weren’t ones of sadness. They were tears of joy.
We’ve all seen the “feels” meme. Personally, I think the reason it’s a meme is because people are trying to “hide” from the idea of showing their emotions. This is especially big in the male aspect of the community, because though we’re bucking the social norms by accepting MLP as part of our lives, we still often struggle with the concepts of how a male should act, one of which is being stoic and ‘strong.’ (The opposite idea that females are overly emotional is just as flawed, by the way).
I don’t like that meme. I am deeply and profoundly impacted emotionally by the stories I experience in fiction, be it in movies, television shows, video games or books. I cry at the end of ‘Sleeping in Light,’ so much so that I have to mentally prepare myself for the series finale. “Crusaders of the Lost Mark,” where the CMC finally get their marks after five years…yeah, I tend to cry for half the damn episode.
But back to Pinkeyes. Pinkeyes ends with the classic “gathering of heroes,” something I’ve always enjoyed. Where the allies and friends of the hero come together for the grand finale. We see this in Spike’s Cave near the end of Fallout: Equestria. Project Horizons had two of these events, I think. But because of Pinkeyes’s much smaller scope, this felt so much intimate. We only had a handful of ponies ready to face the darkness that stood at the end of the road, following a tiny spot of color and joy.
I didn’t know what to expect when I got to the ending. Who would live and who would die? I’ve seen endings where it felt like the author just decided to whack off characters at random. I kinda feel like the end of Harry Potter was a bit like that and I would almost accuse Sanderson of the same thing in the second Mistborn novel. But every fall meant something. Each was addressed and the best part was that in the end…it actually didn’t matter. Because we found out where they were all going.
Believe it or not, I had managed to avoid all spoilers for the story. Henri’s act of “saving” Puppy was fantastic and surprising…but even more so because shortly afterwards we learn the truth of why she did it. More importantly, she learned why she did it. Because she cared way more than she even thought she did. And it took a ghost to get that through her skull.
When Henri found that box, seriously, the tears wouldn’t stop. And when she finally got through to Puppy…yeah. It was a thing of beauty. The emotional sucker punch was the “sister” bit at the very end of the scene there. That just opened the floodgates. Hell, I can’t even think of that scene without tearing up. Even the last line at the end of Chapter 20 before the Afterword…every time I read it, I still tear up.
But the most gorgeous part of the story was the Afterword. Watcher’s short little story telling the tale of Puppy, what he thought she meant to the people of the 52 (something I wholeheartedly agree with)…and then the airship scene. I remember being rather confused as to what was going on until it finally sunk in.
It’s rare for stories to end with a perfect “happily ever after.” Even though Pinkeyes never used that trite cliché, that’s exactly what we got. We got Shower and Gauss together again (I’m a romantic. Sush.)…but those who have read it know how it ends.
It ends with a better day. It ends with a perfect day. It ends with a perfect day that will never end.
I’ve only seen one other author handle the death of the main character in such an expert way and that was Brandon Sanderson, where I can walk away from the story sad but still overflowing with joy.
(And can I just take an aside and say I did a total SQUEE SQUEE SQUEE moment at Trigger Happy’s line: “Am I still in time to say that I love you too?” That whole arc was awesome! Shut up. I’m said I was a romantic!)
So enough about tears. What does this have to do with hope?
Puppysmiles was a living avatar of hope. Like Watcher said, she was a picture into what Equestria had been and what we know Equestria would eventually be again. In her, we saw the hope for the future even while shining a light on everything that had been lost. Littlepip became a beacon of hope that ponies could get past the poison of the Wasteland and actually bind together to make a difference.
Littlepip screwed up a lot. She made a ton of mistakes. That’s one of the things that made her relatable. Puppysmiles approached everything with pure innocence and a wonderful childlike ability to ignore the harsh realities of life and find every single bright spot out there. That’s what made her lovable.
They were both inspirations. They both gave those around them hope for a better tomorrow.
In our world, we’re constantly bombarded by horrors and atrocities. Terrorist attacks, natural disasters, wars, fear, death and suffering. If you watch the news, it can be easy to start to believe we live in a world of hatred, not too dissimilar from the attitudes of those living in the Equestrian Wasteland. Yes, I know there are plenty of differences. But there are some striking similarities.
But here’s the thing: stories like this show us that we can be better. We can do better than what we’re doing now. It won’t be easy. In fact, it’ll be damn hard. And this side of heaven, there will always be a darkness around us. There will always be a “Creepy Voice” in our heads, offering the lie of rest while they take over and force you to give into the darkness. While we may not try to rule the world, there’s a piece of us that wants return hatred with hatred or even worse, to stop caring entirely.
It’s natural, but it’s also wrong.
Call me foolishly optimistic if you’d like, but one of the things that attracts me to MLP is the idea that love and friendship are actual forces, as powerful as gravity. They are in this world as well, if people choose to believe in them.
If they find hope that tomorrow can be a better day.
In the end, hope is the most powerful of motivators. Hope for love, hope for friendship, hope for kindness, hope for peace and even hope for eternity.
We all need hope. Without it, the darkness will overwhelm us. But with it, we can get to the end of the road. We can fight the good fight. We can finish the race.
After all, “…these three remain: faith, hope and love.” (1 Cor 13:13) And while the greatest of these may be love, hope is still there.
To be honest, I’m not quite sure how to end this. More than anything, if you have read Fallout: Equestria, Fallout: Equestria – Pinkeyes is simply a must read. And I do intend to find some way to weave at least pieces of Pinkeyes into the storyline of GoE 2. Maybe Trigger Happy and Jammed Gun might make an appearance. 😉
We’ve been cooking this up for a while now. Blue Nova has been slaving away at this for weeks and from what he told me, it was a bloody nightmare. Who knew that setting up a Fallout-style map would be so blasted hard? Well, it was, but Blue pulled it off with flying colors.
So I am thrilled to present to you the in-game map of Appleloosa Valley!
Now, I know that it looks like a fair amount of empty space on there, but there’s still a few adjustments we need to make to get it fully ready to use in-game. Hopefully in the next couple of weeks, you’ll be able to see it on the PipBuck itself!
And in case you’re curious, this was done by taking screenshots from within the GECK and then stitching them together by hand. Nightmare fuel. Seriously.
Here’s another version of it that’s much more like the classic New Vegas PipBuck Map, complete with roads and railways!
To mark a few highlights here, the large white mountain contains the massive structure of the Rock Farm South Complex. To the far northeast is the sheltered town of New Appleloosa, while the short road sticking out in the middle of the curve to the southwest of New Appleloosa is the Overlook. Finally, on the far west of the map is the Visionary stronghold of Topaz Lake and the Rock Farm Western Complex, which will be featured prominently in the first act of Gardens of Equestria: Dances of Light and Shadow.
But that’s not all I have for you today! No indeed! I am very proud to announce that we’ve had some promotions on the team!
Blue Nova, the one behind that awesome map up there and so much of the cool custom artwork such as the Ministry of Peace and Steel Ranger poster, has generously agreed to become our new Creative Asset Director. He will now be leading the charge in making sure that our artwork and models are top-notch. His commitment to quality and drive will help tremendously and take an enormous load off of me.
In addition, EgoJonathon has agreed to take on the position of Technical Director and will be taking the lead of our scripting and technical aspects. With his extensive programming experience, Trench and I agreed he was a natural choice for the position.
Finally, everyone’s favorite Scripting Consultant, Red Kat, has taken up the mantle of QA Lead for still-forming QA Team. While she will not be doing any of the actual testing, she has a tremendous amount of experience in both active QA and managing QA tasks. This is in addition to her position as a consultant with the Manehattan Project.
In fact, it was her expertise that allowed me to finally break through the roadblocks that were preventing me from creating a unique vendor in GoE called the “Exchange Terminal.” The Exchange Terminal is based on the Lonesome Road Commissary, which allows players to repair gear and sell/buy items without having to leave the worldspace to find a NPC vendor. Makes a lot of sense because just about everything in the Divide is psychotically hostile. You aren’t going to find any shopkeepers in there. Just like that, the automated systems of the seemly deserted Rock Farm are still in effect…allowing you places to buy, sell and repair your gear (though you’ll always be able to ask Calamity for help repairing your gear. 😉 ). There may even be a way to hack the system to allow the terminals to store goodies that you don’t want to carry at the moment! (But I’m still working on that little trick). Oh, and don’t worry, you don’t need ED-E to unlock the terminals. 😉
But don’t worry, all this was done using scripting techniques, none of which were exclusive to Lonesome Road. So for now, the only DLC required remains Old World Blues (and that is not going to change. We’re simply using too many assets to make a non-DLC version).
Thank you to everyone who’s applied for our newly forming QA Team. Red Kat will be with in the next several days and help you go through the “test experience.” If you’re interested in helping us out and getting to see the ever-evolving form of GoE, head on over to our new QA Team Recruitment Center!
Finally, I am so very happy to announce that we completed unlocking the last chapters of the Fallout: Equestria (The Manehattan Edition) audiobook on YouTube on Monday! You can now listen to the entire novel on YouTube!
That’s it for this week folks. Until next time, stay safe out there!
Not much going on today in regard to GoE, at least not much I can talk about. We’ve got a few really cool new things planned for next week or maybe the week after. But they’re surprises, so I’m not sharing! Yet!
I hope you’ve all been enjoying the YouTube version of Fallout: Equestria (The Manehattan Edition). Can you believe we’re already up to Chapter 34?
Yeah, I became somewhat addicted to this game after trying it out with my wife. My friend got a new set back after EquestriaLA, but a friend of mine gave me a core deck way back when. I don’t even remember how long ago it was. But considering is a 1.0.3 deck and the last deck they released was 1.1.5, probably pretty old. ^^
Well, I decided to order a Fallout: Equestria pack from Boiler3 (which I highly recommend) and afterwards, went through the TSSSF’s guide on how to print my own deck, as I wanted the rest of the expansions. Printer Studio did a fantastic job on the set I ordered, including a slew of customs…and…
A finished version of the WIP “A Panel of Ponies!” Now, since this is a development blog for GoE, I’m not going to post them all here. For that, you’ll want to head over to my deviantArt page. However, I will post a couple! Specifically the ones designed from Pixelkitties’ artwork (who was quite ecstatic about the cards, I’m happy to say).
So before we get to the mane event, have some fun!
And yes, I know “Banished to Another Dimension” should be about Starswirl kicking the Siren’s tails to the EqG world and “Cross-Country Road Trip” should be Applejack and Rarity on a train, but I don’t care. The pictures were too perfect not to use!
Okay. Now, let’s talk Littlepip.
Specifically. my new Littlepip!
I commissioned this gorgeous custom Funko from the one and only PrincessGryph! Now, I’ll admit there was a bit of a delay in getting her, but it doesn’t matter, because she was well worth the wait. I absolutely adore her, from the PipBuck down to the tiny version of Little Macintosh. The detail on the armored barding is pure genius.
I love the Funko series, having the entire Mane 6, Derpy and Trixie (I can’t afford to get all of them :P). Now that Littlepip has joined the cast, she’s a good reminder to keep working on GoE on rough days. 😉
She’s available for commissions, so I highly recommend her. You can even keep track of where your commission is on her Trello board! (Which is actually what we use for task management here at Manehattan). She does all sorts of crazy stuff. And if Funko doesn’t get on it sometime soon, I’m ordering a Sunset Shimmer from her! (Come on Funko!)
Anyway, I know this post has a fair bit of fluff, but I’m also deep into the construction of the Rock Farm’s massive Manufactory (which ended up coming out better than I expected) and finalizing the Primm Basement. We’ve also wrapped on several of our voice overs and we’ve got a new scripting technique in place that will hopefully make things run smoother and faster.
Anyway, that’s it for this week. If you’re interested in seeing the rest of the “Panel of Ponies” official MLP-based comic expansion for TSSSF, you’ll want to head over to my dA. As for the rest, we’ve always got something fun planned. So we’ll see you next week!
What is this madness? A Manehattan Project post on a SATURDAY?! Has the world gone nuts?! It’s a sign o’ the apocalypse, I tells ya. Run fer ya life!
Or you could stick around for something fun.
So, as a little side project that I may have mentioned in Thursday’s post, I decided a while back to create a full eBook version of Fallout: Equestria Project Horizons for my own use. I couldn’t read it in Google Docs due to the same injury which ended up resulting in me listening to Fallout: Equestria in the first place (and starting all this madness). Well, back then, the book was only complete to Chapter 73 or 74. I don’t remember quite which one.
Well, I realized that no one had ever done a complete version of the ebook and decided that needed to be rectified.
So I’m happy to present (with Somber’s blessing, I might add), Fallout: Equestria Project Horizons (Immersive Edition).
Yeah, I know, I have a thing for creating special editions of Fallout books. Sush.
But this one’s special. Because a lot of fine tuning went into this (yup, the adage, “Do it right, do it with style” is still in effect).
So here’s a list of the changes:
For better story flow, all author and editor notes have been moved to their own section under Appendices.
Links to YouTube songs have been verified and cleaned and should operate effectively.
Minor edits were also made to the formatting of the chapter quotes, footnotes and content warnings for consistency.
Content warnings are now verified links that will skip the relevant section to the next “safe” point.
Most section, memory orb and other styles of intra-chapter breaks have been cleaned and fixed to allow for a consistent reading experience. Note: This may add additional spacing in places depending on your reading device.
New vertical cover design. Original Cover Art by Sw1tchbl4de, Fallout: Equestria Project Horizons Logo by ArtisticMink. Modified and adapted by Novel Idea.
Combined Chapter 62 Parts 1 & 2. (Left Chapter 75 as two separate parts)
Custom Table of Contents.
Please note that this is not a spelling, grammar or content edit. This is a format edit only. There also may be a few odd intra-chapter breaks that got missed. I literally skimmed the entire book to do this.
It took a lot of work, including actually digging into the XML that eBooks are built from (Scrivener was awesome for the compilation, but it couldn’t do links or the fine-tuning I wanted). Yeah, I had to get that specific, especially to get the consistent intra-chapter breaks.
Okay folks, enough yappin’. You want a giant 1.5 million word monster of a book? You got it!
Enjoy folks! Just as a little present to add a bit more Fallout to your life. 😉
Until next Thursday, have fun and stay safe out there!
Addition: A few folks have requested a PDF version of the file. Not sure why, because the ePub is a lot smaller and easier to work with. I used a simple online conversion program to do it and I’ve noticed there’s a few errors, but the links for the Table of Contents and the Content Warnings work. If you want that version, you can find it here.
Something a little different today. Even though Fallout 4’s GECK has not been released, that hasn’t stopped people from putting Pony into Bethesda’s latest foray into the Wasteland (seriously, no one could stop that anyway).
I wanted to highlight a few of the new mods out there on NexusMods and let everyone know that the Nexus now actually has an official “Related-to-MLP” tag!
Before I get to the mods though, something occurred to me: there really isn’t a place for MLP-themed modders out there. A few websites have tried to do it, but it can be hard to keep them up to date. So as of today, I’ve contacted one of the lead admins of the Nexus Mods and what he thought about creating subforum specifically for MLP modders. This feels like a bit of a double-edged sword though and the last thing I want to do is to create a massive target for trolls.
It’s in that vein that we are currently considering the creation of something that tentatively named “The Manehattan Network.” It would be hosted on our forums here on GoE.com. It would allow everyone to post about their own MLP-themed mods for any game and be a one-stop shop for all things MLP and gaming. (It would not be exclusive to FO:E-related mods)
Please note that this is still in the very early stages of inception. And there’s the simple fact that I already have an enormous amount of work to do (being the sole level designer on GoE for a worldspace and something like 40 levels). Not sure if this will happen anytime soon (if at all), but I just wanted to throw it out there that it’s something we’re playing with.
Let’s talk about a few Fallout 4 Pony Mods to tide you over until GoE 2 launches (yes, I know, we’re still on GoE 1, but I don’t want to leave you without some pony since a Wasteland without Pony is just depressing). This is just a random smattering of them. Feel free to check out the new “Related-t0-MLP” tag for a full list!
Fallout Ponified – A small texture replacement pack (just like the ones that ended up sparking the idea for GoE) for Fallout 4, this replaces almost all the paintings in Fallout 4, along with giving all the Nuka-Cola vending machines that familiar Sparkle-Cola feel!
Pixel’s MLP Texture Pack – Another texture pack that just goes totally off the wall, turning just about everything into something related to those pastel ponies. This isn’t even remotely FO:E related, it’s all pure MLP hilarity. (Seriously, the Rainbow Dash and Fluttershy teddy bears are awesome…even if they freak me out a bit).
Mare in the Moon – Okay granted, Luna was released from the moon in the series premiere and we haven’t actually seen this version of the moon since the latter half of that premiere (save for the Season 5 finale! 😉 ), it’s still very much a Pony thing. So maybe Luna wasn’t ever released in your timeline. If that’s the case, this one’s for you.
We’re still holding off on the YouTube updates of Fallout: Equestria (The Manehattan Edition) until the final edition is ready and Discord stole the damn drive again. I swear I’m going to turn that guy into stone when we catch him. That’s after he’s done putting bottlecaps in all those random desks, file cabinets and dressers. After all, how else am I going to afford all my goodies?
That’s it for this week folks. Have a great day and stay safe out there!
PS: We’re still recruiting! We’ve added Writers to our recruitment list, so if you’re interested in helping us fill the backstory of GoE with terminal & journal entries, feel free to apply!