Are you excited?
We sure are! for the release of our newest trailer, offering you a glimpse at Calamity, everyone’s favorite dispenser of wasteland justice!
Are you excited?
We sure are! for the release of our newest trailer, offering you a glimpse at Calamity, everyone’s favorite dispenser of wasteland justice!
Alright everyone, a fun annoucement for anyone that’s going to be going to Everfree Northwest!
The Manehattan Project will be hosting a panel at Everfree Northwest! The convention itself is on the weekend of May 12th – 14th in Seattle, WA. Our panel is scheduled to start at 11:15 AM on Saturday, May 13th and will last about an hour!
Happy Thursday everyone!
Well, it’s been quite a month, hasn’t it? You’ve probably been wondering when we were going to come out of our secret bunker. Well, it’s time to step back out into the sunlight and share a little of what’s happened in the last four weeks.
On February 17, 2017 at Noon Pacific, we flipped the switch on Gardens of Equestria: This Coming Storm’s Prologue, “The Watcher.” And the internet exploded. Just a bit. We launched with announcements on Equestria Daily, multiple locations on FimFiction, MLPForums, Twitter and the Reddits for MLP, MLPLounge, Fallout: Equestria as well as Fallout: New Vegas and Fallout Mods. In addition, we did announcement posts on the Discord channels for Manechat, Post-Apoc Emporium, Equestria Daily and several other places.
But wait, there’s more.
Thanks to the brilliant work of Blue Nova, our Art Director, we had a hand-crafted custom vector banner built for Equestria Daily. It came complete with parallax effects (meaning the billboard is on a separate layer than the background). We even used it for our banner on NexusMods.
“Power Plague,” on the announcement post for the launch, had this to say:
It may or may not be related to this post,
But the current banner for this site is the best it has ever had and it should stay as that way forever.
This comment may have been repeated in some way or another in a few other places.
(I also may or may not have just squeed nonstop while playing with scrolling to see just how freakin’ cool that parallax effect is).
We also came out with new custom titles and headers for both Gardens of Equestria: This Coming Storm and for Gardens of Equestria: Smuggler’s Run (also done by Blue Nova). I’d also like to stop and say how proud I am to have him on the team. His efforts are what gave GoE’s NexusMods site that incredibly professional look.
But most importantly, we finally let you play the Prologue for Gardens of Equestria: This Coming Storm. The result?
Within the first twelve hours of going live, Gardens of Equestria: This Coming Storm was downloaded 335 times.
On Saturday, February 18 alone, Gardens of Equestria: This Coming Storm was downloaded 525 times.
As of March 15, these are the stats of Gardens of Equestria: This Coming Storm:
Oh, but we’re not done. We’re not done by a long shot.
Gardens of Equestria: This Coming Storm dominated the Fallout: New Vegas Hot Files.
For several days, we were solidly at #2 on the Hot Files list. And then, we took #1 and we kept it until two weeks later.
Despite an attempt by some to intentionally upvote other mods for the express purpose of preventing us from getting the Top File of the Month, we ended February with a whopping 15-point lead.
So, we’ve got the numbers. They’re pretty freaking sweet numbers, too. But what do people have to say about Gardens of Equestria: This Coming Storm? See for yourself.From NexusMods:
“As someone who really wasn’t into the whole Brony fandom or Fallout Equestria for that matter I have to admit this is a pretty impressive project. Hell this mod of all things made me read trough Fallout Equestria just to figure out what the mod is about and I have to admit I genuinely enjoyed most of it. Plus there really is no point in complaining about a DLC sized quest mod. Really hope you release chapter one soon, and I’ll be severely disappointed if Calamity doesn’t shoot at me the first time I meet him.” – ThatRandomCroat 3.8.17
“I had my eye on this for awhile…then a friend of mine announced that the Prologue released and I was like “Awwww s***! This gonna be gud!” and yes…it was good. It was like a blast of refreshing rainbow all over my face while wandering the Mojave…” – ryuentran 2.20.17
“I never thought I would download a MLP mod as MLP isn’t my cup o’ tea. I’ll probably dedicate a new character to trying this out though sometime. Looks like you(y’all) put a lot of effort into it and seems to be something worth to look at.
Thank you for the content and effort.~” – FreedomFighter4 2.19.17
“So far the writing and voice acting is great. The intro…you pulled it off. It’s absolutely bonkers but it manages to be bonkers in just the right way. I hope the quality of this remains the same (and you keep the voices because so far I really love these characters and their associated va’s). It’s a bit surreal wandering around the wasteland with PON-3’s music… At any rate looking forward to playing it more. Appreciate all the effort.” – zidders 2.18.17“Wow… for just a prologue this did everything it needs to do and hooked me HARD, just.. the cave, the oddness, the way it all looked, the little changes.. and then leading into the opening bit with Watcher… it definitely made me eager for the whole story and to see where this is going. In the words of best supersonic pegasi “SO AWESOME!”” – Seraphem7 2.17.17
Hey, this is Zodi from the FoE Discord. Just saying, while short, it is a really good proof of concept and I happily endorse this mod and look forward to “Episode 1” so to speak. Also I wish to give your VO Team a special shoutout because most player-made DLC have either terrible VO with quality all over the place or no VO work at all, so props to them. – Drivil 2.17.17
“This is Radio New Pegasus. Time to put on my newsman fedora. Today marks the official release of the first installment of the Gardens of Equestria mod. Fans of the Fallout: Equestria series are flocking in droves for the prologue of what’s planned to be a massive episodic adventure. Expect updates throughout the year.
Well, that’s all the news I have for you today. This is Mr. New Pegasus, wishing you ladylike luck tonight.” – shadowsnake89
Now, I’m not here to give you release dates for Chapter 1. We’ll tell you when we’re launching when we’re ready. I’m not even going to tell you the content for Chapter 1. You can explore hints of that for yourself on gardensofequestria.com.
What I’m here to do is tell you that this team has done an amazing job. We’ve done something that’s never been done before. We’ve started a story-driven DLC-style experience based on Fallout: Equestria.
And for the record, you haven’t even begun to see what we have in store for you.
Smuggler’s Run was the commercial.
The Watcher was the part before the opening credits.
Now… now we get to the mane attraction.
And it’s going to be epic.
So saddle up, your in for one hell of ride.
This has been Novel Idea, until next time, stay safe out there and have fun!
Good evening everypony!
Tomorrow's the big day. Tomorrow, The Manehattan Project will do a live world premiere of the Prologue on Gardens of Equestria: This Coming Storm at Pacific PonyCon 2017 at 7:15 PM in the Guest Panel Room (Harborside Room).
We've been working around the clock (literally, since Little Tinker is in Australia, which is like +18 hours ahead of us) to get this ready for you. And we've done it. We've got one hell of a demonstration set up.
Because you're not just going to see another video folks. You're going to see me, Novel Idea, play the game live in front of the entire panel. What you'll be seeing in this panel is the actual game. You'll get to experience the quest design, the custom voiceovers, the new music, some of the weapons you've already enjoyed in Smuggler's Run, the branching dialogue choices and live combat with pieces of a reality that don't belong on earth! And trust me, they're hard to beat (I've actually allotted time for if I die during the fight. Ayep. Kept it that hard). But not only that...
You'll be seeing our opening cinematic. Built from the ground up for this game, this cinematic will finally reveal the grand adventure the players are about to embark on.
We've also had a few changes in our line-up for tomorrow. Sadly, Silver Chord won't be able to join us tomorrow (everything's fine, just real life got in the way). However, you'll still have Polyphonic, former Vocal Director and Voice Actress for Velvet Remedy, Candi and more, Ebon Quill, Quest Designer and our new Vocal Director, and of course, myself, Novel Idea, the Project Lead.
We'll be talking to you about how this all began, how voice acting really works in the gaming industry and an in-depth look at the story-building required for something as massive as GoE.
Finally, we have one enormous announcement that's exclusive to all attendees of our panel tomorrow. Yes, everyone else will find out next week. You won't want to miss this. This is one thing you probably didn't see coming.
You've probably noticed that things look quite a bit different around here! We've got a whole new setup, now featuring some of the coolest parts of GoE right here in once place. So, take a look around! We've got features on the bottom, a new logo up top (I'm still fiddling with that bit) and all sorts of other goodies.
In addition, I've also done a massive redux of many of the website pages throughout the site. There's still a bit of optimization to do, but I think you'll find exploring things much easier. Just a tip... check out the locations page!
For those who enjoy my stories, I'll also be attending all three days of the convention, so feel free to say hi and stop by the panel to see what this is all about!
In the last couple of months, I've released several new stories. You can find them all at Novel's Nook, but here are some direct links for you at the bottom as well.
We'll see you next time!
That’s right folks! Today we’ve got an extra-special update.
The Manehattan Project will be hosting our first-ever convention panel at Pacific PonyCon 2017 on the weekend of January 6-8, 2017 in San Diego, California!
At the GoE Panel, you’ll get a world-exclusive first look at the Prologue of Gardens of Equestria: This Coming Storm including our brand-new cover artwork by Blue Nova, featuring music by Corvus Productions and custom voicework!
But that’s not all.
During the panel, you’ll actually get a chance to speak with four members of The Manehattan Project itself!
Our line-up includes:
Not only will you get a live demo of the Prologue including the epic opening slideshow for Gardens of Equestria: This Coming Storm, but you’ll also get to hear about the challenges of writing for a game project of such an enormous scope, the design challenges of managing a team that spans half the planet as well as the immense task of organizing a team of over twenty voice actors while performing a variety of voice acting roles!
In addition, our panel will be moderated by the one and only LiamNeighson, author and veteran of countless pony conventions across the United States as a moderator, volunteer and general pony enthusiast!
There’s still plenty of time to register as well! Head on over to Pacific PonyCon’s website today and get registered to experience this first-ever reveal! Plus, you’ll get to see MLP legends as Nicole Oliver (Celestia & Cheerilee), Tabitha St. Germain (Rarity & Luna), Kelly Sheridan (Starlight Glimmer), comic artists Sarah Richards, Tony Fleecs and illustrator Mary Bellamy, plus amazing cosplayers and more community guests!
We look forward to seeing you in January in San Diego!
-The Manehattan Project
Happy Thursday everypony!
I know, I know. I missed last week's normal update. Sadly, I got hammered with a cold plus allergies. Nasty little bugger. Now, originally I was going to have a bit more for you this week, but the whole team's been beset by an attack of the dreaded REAL LIFE! Blue Nova, our Art Director, is actually getting married at the end of October, (YAY!) but that means he sadly has less time available for GoE arts. As for me, I'm finishing up the LOD generation on the New and Improved Appleloosa Valley! That means Level-of-Detail, which is pretty much everything you see at a distance. All games use technology like this. It's a lot of work, but it'll turn out awesome.
But, I do have some goodies for you, including a Fallout: Equestria icon. Yes, folks. It is none other than our rendition of PINKIE PIE IS WATCHING YOU FOREVER Poster! The very first Ministry poster Littlepip comes across after leaving Stable 2!
Seriously, Blue Nova did an epic job on this. Down to the tiny print in the bottom right! How awesome is this! /squee!
But wait there's more!
As you know, we've also decided to redo all the magazines and books in Fallout: New Vegas to their proper Fallout: Equestria variants. Now, while Kkat did all of the books, our esteemed worldbuilder did not attack the magazines (because there are way too bloody many). However, Somber had 1.5 million words to play with and he did tackle the books! So we're taking a page from his book (yes, pun very much intended) with...the Canterlot Journal of Medicine!
Damn, he's good. This one will be replacing "Today's Physician." It's it just lovely?
That's the two major art reveals for this week, but I've got some non-GoE goodies to chat about.
As many of you know, I have recently embarked on a quest to prove to you all that I am indeed an author as I have claimed. And I am utterly delighted to say it looks like you folks believe me!
I'm utterly thrilled to report that both "The Application of Unified Harmony Magics" and "Grading on a Bell Curve" have been featured on Equestria Daily! Not only that, by my latest story, "Princess Celestia: A Brief History" was actually featured for a brief time in the Featured Box of FimFiction itself! /doublesquee
To those of you who have read them and fired off a like or comment, thank you kindly! If you're interested in seeing just what madness goes on in my head, feel free to check them out. I recommend starting with "Applications."
I have several more short stories/novellas planned and an enormous novel for NaNoWriMo set in this alternate timeline I'm calling the Wavelenths Timeline. You'll be hearing more about that soon.
But that's it for this week. Thanks everypony and have a great day!
I’ve got some big news for you today everypony. Seriously major news. Epic news.
I’m beyond ecstatic to announce that principal level design production is complete for Gardens of Equestria: This Coming Storm.
So I hear you asking, “What the heck does that mean?!”
Well, settle down. I’m about to tell you.
It means that the Appleloosa Valley and 70+ levels of GoE: This Coming Storm have all been structurally completed, decorated with the proper aesthetic, refined for gameplay and more. Containers have been added for weapons. Shields and forcefields are up. Massive complex machinery has been installed.
The closest analogy is when principal filming is complete for a movie. While there’s a ton of work that goes into any movie after filming is complete (audio, special effects, music, etc, etc), it’s still a major milestone. Don’t get me wrong, we’ve still got a long way to go, but this is a big deal. In celebration, we’ll be releasing a new environmental preview trailer in the coming weeks. You might even get a glimpse of some of the secret areas I haven’t revealed yet!
So get hyped people.
In fact, here are a few things to help you with your hype! Check out what’s been done already with our first two Environmental Preview Trailers!
And that leads us to part two of today’s post: recruitment!
We have immediate openings on our Technical Team for scripters. Scripters are what make the game really happen. They’re the ones who control the dialogue, the quests and the encounters. They work hand and hand in making the world of GoE real.
If you have any experience with game design (specifically Skyrim, Fallout 4, New Vegas or Fallout 3), especially with quest design, scripting, encounters or anything similar, please let us know by heading to our Recruitment Center.
We need your help folks. If you want to see GoE sooner rather than later, it’s time to pitch in and make this game!
That’s all for this week folks. See you in two weeks!
P.S. I’m also looking for beta readers (otherwise known as pre-readers) for a couple stories that don’t involve GoE or FO:E at all. If you’re interested, hit me up in the comments! Time for you folks to see that I can write. 😉
Good afternoon folks!
Novel Idea here with your regular Thursday update. Because it’s awesome. And you know you love it.
Now technically, I have some new art I could show you. But instead, I want to keep that under our hats a bit longer. Don’t worry, there’s a very good reason for it. And I promise you’ll like it. A lot.
But now, we’ve got a member who just joined this morning. Actually, he accepted the position while I was writing this post! Serendipity, anyone? I’m happy to introduce Ebon Quill, who will be joining The Manehattan Project as a Worldbuilding Writer!
Worldbuilding Writers are a critical part of our storytelling team. While I may have written all the story script and dialogue, I simply can’t write everything. These brave souls fill that enormous gap. They will be writing the terminal entries, notes and scraps that breathe life into the backstory and world of Gardens of Equestria.
Ebon Quill: A humble luminist who has stumbled into working on a project that blends two of his favorite things. He is working on terminal entries, and will provide nothing less than his best. He has been writing non-professionally for years, and has been involved in all manner of geekdom forever. He’s always available to talk, so drop him a line!
I realized it’s been a while since we’ve done a recruitment post! While we have an utterly amazing team of artists, modelers, writers and scripters, we’re always on the lookout for more talent. So I want to highlight a few of the positions where we could use some help!
If you’re interested in any of these roles or think you might be able to contribute in another way, please head over to our newly-revamped Development Team Recruitment Center!
That’s all for this week folks. Have fun and stay safe out there!
Good afternoon folks.
Novel Idea here. I’ve got something a little different in store for you today. As you all know, last week was our One Year Anniversary Celebration. There are actually a couple things we still have in the works for that but weren’t quite ready and still aren’t as of yet, but when they are, you’ll know. Oh boy, you’ll know.
Originally, this post was going to be about some art stuff, but I’ve decided to change things up. You see, last night, I happened to have just finished Fallout: Equestria Pinkeyes. Yes, yes, I know all of you read that like years ago. But I’m just now getting into the FiMFiction world in the last couple of months. I hadn’t.
So, this post is going to be some reflections about the concept of Fallout: Equestria including complete and total spoilers for Pinkeyes. So if you haven’t read Pinkeyes, stop reading this instant. Seriously. Bugger off and read the damn story. Then come back.
However, if this isn’t your cup of tea, don’t worry, we’ll have more GoE-focused stuff for you next week.
It’s no secret that Kkat, the original author of Fallout: Equestria, is quite the fan of Babylon 5, a science fiction series by J. Michael Straczynski (Or JMS). It’s also no secret that I am as well. Babylon 5 is my favorite science fiction series of all time. Kkat has spoken at length about the influence of Babylon 5 on Fallout: Equestria in blogs, so I won’t go into depth.
The reason I’m bringing this up is because of one of the very last lines of Babylon 5’s penultimate finale, “Sleeping in Light.” Narrated by Susan Ivanova (played by Claudia Christian), it is a wonderful summary of the enormous story arc of Babylon 5 without spoiling anything.
Babylon 5 was the last of the Babylon stations.
There would never be another.
It changed the future, and it changed us.
It taught us that we have to create the future or others will do it for us.
It showed us that we have to care for one another because if we don’t, who will? And that true strength sometimes comes from the most unlikely places.
Mostly, though, I think it gave us hope that there can always be new beginnings.
Even for people like us.
When one reads Fallout: Equestria, its clear that these thoughts and ideals echo strongly throughout the arc of Littlepip’s life. But more than anything I’ve always believed that the true message of Fallout: Equestria is summed up in those last two lines:
Mostly, though, I think it gave us hope that there can always be new beginnings.
Even for people like us.
Fallout: Equestria is about hope. Hope in a better tomorrow. That tomorrow will be a better day. That tomorrow will be a new beginning. There’s a reason Nicholas Dominique’s fantastic music number inspired by Littlepip is named Hope (and a reason we used it for the GoE Teaser Trailer). There’s a reason that the final lines of the Epilogue are Applejack and Steelhooves’s song and that song ends like this:
“For I know tomorrow will be a better day.
Yes, I believe tomorrow can be a better day…”
If you’ve read Fallout: Equestria, I’m sure you can see the same thing. I don’t need to prove this to you.
I’ve read a few stories set in the Fallout: Equestria universe now. Some didn’t end with this message. Some I think were poisoned by the Wasteland. Some…just wanted to go in another direction. And you walk away with the story feeling wronged somewhat.
And then? Some managed to hit that note of hope with such perfection that the experience becomes a masterpiece.
Fallout Equestria: Pinkeyes is one such tale.
If you happened to have come across any of my commentaries I’ve been putting up on FiMFiction, you should know that I tend to get deeply into stories. Events within stories that I’m emotionally invested in can be like a buck to the face (with radishes). Mass Effect was like this for me. Frankly, the end of Mass Effect 3 had me reeling for weeks, a complete emotional wreck.
Well, as I finished Pinkeyes last night, I’m still dealing with that. That’s one of the reasons for this post, because it’s a way to help me work it out.
The ending of Pinkeyes is simply beautiful. It is a rare thing for a ending to hit such a perfect chord with me. Yes, bawled my eyes out, but they weren’t ones of sadness. They were tears of joy.
We’ve all seen the “feels” meme. Personally, I think the reason it’s a meme is because people are trying to “hide” from the idea of showing their emotions. This is especially big in the male aspect of the community, because though we’re bucking the social norms by accepting MLP as part of our lives, we still often struggle with the concepts of how a male should act, one of which is being stoic and ‘strong.’ (The opposite idea that females are overly emotional is just as flawed, by the way).
I don’t like that meme. I am deeply and profoundly impacted emotionally by the stories I experience in fiction, be it in movies, television shows, video games or books. I cry at the end of ‘Sleeping in Light,’ so much so that I have to mentally prepare myself for the series finale. “Crusaders of the Lost Mark,” where the CMC finally get their marks after five years…yeah, I tend to cry for half the damn episode.
But back to Pinkeyes. Pinkeyes ends with the classic “gathering of heroes,” something I’ve always enjoyed. Where the allies and friends of the hero come together for the grand finale. We see this in Spike’s Cave near the end of Fallout: Equestria. Project Horizons had two of these events, I think. But because of Pinkeyes’s much smaller scope, this felt so much intimate. We only had a handful of ponies ready to face the darkness that stood at the end of the road, following a tiny spot of color and joy.
I didn’t know what to expect when I got to the ending. Who would live and who would die? I’ve seen endings where it felt like the author just decided to whack off characters at random. I kinda feel like the end of Harry Potter was a bit like that and I would almost accuse Sanderson of the same thing in the second Mistborn novel. But every fall meant something. Each was addressed and the best part was that in the end…it actually didn’t matter. Because we found out where they were all going.
Believe it or not, I had managed to avoid all spoilers for the story. Henri’s act of “saving” Puppy was fantastic and surprising…but even more so because shortly afterwards we learn the truth of why she did it. More importantly, she learned why she did it. Because she cared way more than she even thought she did. And it took a ghost to get that through her skull.
When Henri found that box, seriously, the tears wouldn’t stop. And when she finally got through to Puppy…yeah. It was a thing of beauty. The emotional sucker punch was the “sister” bit at the very end of the scene there. That just opened the floodgates. Hell, I can’t even think of that scene without tearing up. Even the last line at the end of Chapter 20 before the Afterword…every time I read it, I still tear up.
But the most gorgeous part of the story was the Afterword. Watcher’s short little story telling the tale of Puppy, what he thought she meant to the people of the 52 (something I wholeheartedly agree with)…and then the airship scene. I remember being rather confused as to what was going on until it finally sunk in.
It’s rare for stories to end with a perfect “happily ever after.” Even though Pinkeyes never used that trite cliché, that’s exactly what we got. We got Shower and Gauss together again (I’m a romantic. Sush.)…but those who have read it know how it ends.
It ends with a better day. It ends with a perfect day. It ends with a perfect day that will never end.
I’ve only seen one other author handle the death of the main character in such an expert way and that was Brandon Sanderson, where I can walk away from the story sad but still overflowing with joy.
(And can I just take an aside and say I did a total SQUEE SQUEE SQUEE moment at Trigger Happy’s line: “Am I still in time to say that I love you too?” That whole arc was awesome! Shut up. I’m said I was a romantic!)
So enough about tears. What does this have to do with hope?
Puppysmiles was a living avatar of hope. Like Watcher said, she was a picture into what Equestria had been and what we know Equestria would eventually be again. In her, we saw the hope for the future even while shining a light on everything that had been lost. Littlepip became a beacon of hope that ponies could get past the poison of the Wasteland and actually bind together to make a difference.
Littlepip screwed up a lot. She made a ton of mistakes. That’s one of the things that made her relatable. Puppysmiles approached everything with pure innocence and a wonderful childlike ability to ignore the harsh realities of life and find every single bright spot out there. That’s what made her lovable.
They were both inspirations. They both gave those around them hope for a better tomorrow.
In our world, we’re constantly bombarded by horrors and atrocities. Terrorist attacks, natural disasters, wars, fear, death and suffering. If you watch the news, it can be easy to start to believe we live in a world of hatred, not too dissimilar from the attitudes of those living in the Equestrian Wasteland. Yes, I know there are plenty of differences. But there are some striking similarities.
But here’s the thing: stories like this show us that we can be better. We can do better than what we’re doing now. It won’t be easy. In fact, it’ll be damn hard. And this side of heaven, there will always be a darkness around us. There will always be a “Creepy Voice” in our heads, offering the lie of rest while they take over and force you to give into the darkness. While we may not try to rule the world, there’s a piece of us that wants return hatred with hatred or even worse, to stop caring entirely.
It’s natural, but it’s also wrong.
Call me foolishly optimistic if you’d like, but one of the things that attracts me to MLP is the idea that love and friendship are actual forces, as powerful as gravity. They are in this world as well, if people choose to believe in them.
If they find hope that tomorrow can be a better day.
In the end, hope is the most powerful of motivators. Hope for love, hope for friendship, hope for kindness, hope for peace and even hope for eternity.
We all need hope. Without it, the darkness will overwhelm us. But with it, we can get to the end of the road. We can fight the good fight. We can finish the race.
After all, “…these three remain: faith, hope and love.” (1 Cor 13:13) And while the greatest of these may be love, hope is still there.
To be honest, I’m not quite sure how to end this. More than anything, if you have read Fallout: Equestria, Fallout: Equestria – Pinkeyes is simply a must read. And I do intend to find some way to weave at least pieces of Pinkeyes into the storyline of GoE 2. Maybe Trigger Happy and Jammed Gun might make an appearance. 😉
So here are a few links.
So, I think I’ll end this simply, with a round of applause for another epic masterpiece created by this amazing fandom, penned by mimezinga.
Well done. Well done, indeed.
Happy Thursday everypony!
Novel here with something really cool.
We’ve been cooking this up for a while now. Blue Nova has been slaving away at this for weeks and from what he told me, it was a bloody nightmare. Who knew that setting up a Fallout-style map would be so blasted hard? Well, it was, but Blue pulled it off with flying colors.
So I am thrilled to present to you the in-game map of Appleloosa Valley!
Now, I know that it looks like a fair amount of empty space on there, but there’s still a few adjustments we need to make to get it fully ready to use in-game. Hopefully in the next couple of weeks, you’ll be able to see it on the PipBuck itself!
And in case you’re curious, this was done by taking screenshots from within the GECK and then stitching them together by hand. Nightmare fuel. Seriously.
Here’s another version of it that’s much more like the classic New Vegas PipBuck Map, complete with roads and railways!
To mark a few highlights here, the large white mountain contains the massive structure of the Rock Farm South Complex. To the far northeast is the sheltered town of New Appleloosa, while the short road sticking out in the middle of the curve to the southwest of New Appleloosa is the Overlook. Finally, on the far west of the map is the Visionary stronghold of Topaz Lake and the Rock Farm Western Complex, which will be featured prominently in the first act of Gardens of Equestria: Dances of Light and Shadow.
But that’s not all I have for you today! No indeed! I am very proud to announce that we’ve had some promotions on the team!
Blue Nova, the one behind that awesome map up there and so much of the cool custom artwork such as the Ministry of Peace and Steel Ranger poster, has generously agreed to become our new Creative Asset Director. He will now be leading the charge in making sure that our artwork and models are top-notch. His commitment to quality and drive will help tremendously and take an enormous load off of me.
In addition, EgoJonathon has agreed to take on the position of Technical Director and will be taking the lead of our scripting and technical aspects. With his extensive programming experience, Trench and I agreed he was a natural choice for the position.
Finally, everyone’s favorite Scripting Consultant, Red Kat, has taken up the mantle of QA Lead for still-forming QA Team. While she will not be doing any of the actual testing, she has a tremendous amount of experience in both active QA and managing QA tasks. This is in addition to her position as a consultant with the Manehattan Project.
In fact, it was her expertise that allowed me to finally break through the roadblocks that were preventing me from creating a unique vendor in GoE called the “Exchange Terminal.” The Exchange Terminal is based on the Lonesome Road Commissary, which allows players to repair gear and sell/buy items without having to leave the worldspace to find a NPC vendor. Makes a lot of sense because just about everything in the Divide is psychotically hostile. You aren’t going to find any shopkeepers in there. Just like that, the automated systems of the seemly deserted Rock Farm are still in effect…allowing you places to buy, sell and repair your gear (though you’ll always be able to ask Calamity for help repairing your gear. 😉 ). There may even be a way to hack the system to allow the terminals to store goodies that you don’t want to carry at the moment! (But I’m still working on that little trick). Oh, and don’t worry, you don’t need ED-E to unlock the terminals. 😉
But don’t worry, all this was done using scripting techniques, none of which were exclusive to Lonesome Road. So for now, the only DLC required remains Old World Blues (and that is not going to change. We’re simply using too many assets to make a non-DLC version).
Thank you to everyone who’s applied for our newly forming QA Team. Red Kat will be with in the next several days and help you go through the “test experience.” If you’re interested in helping us out and getting to see the ever-evolving form of GoE, head on over to our new QA Team Recruitment Center!
Finally, I am so very happy to announce that we completed unlocking the last chapters of the Fallout: Equestria (The Manehattan Edition) audiobook on YouTube on Monday! You can now listen to the entire novel on YouTube!
That’s it for this week folks. Until next time, stay safe out there!